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Difference between revisions of "WobbleDeviation"
From ModEnc
Line 1: | Line 1: | ||
− | {{ | + | {{Flag |
− | The | + | |files={{Categ|ini=rules}} |
+ | |values={{Values|integer}} | ||
+ | |default=40 | ||
+ | |types={{Categ|JumpjetControls}} | ||
+ | |ts=yes | ||
+ | |fs=yes | ||
+ | |hp=yes | ||
+ | |ets=yes | ||
+ | |ra2obsolete=yes | ||
+ | }} | ||
+ | The amplitude of wobbling in leptons of units using the Jumpjet locomotor. | ||
+ | |||
+ | In Red Alert 2 and its expansion pack, use {{f|JumpjetDeviation|link}}. |
Latest revision as of 20:34, 4 December 2017
Flag: | WobbleDeviation |
File(s): | rules(md).ini |
Values: | Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767. |
Default: | 40 |
Applicable to: | JumpjetControls |
Logic related to WobbleDeviation, as a whole or in part, is obsolete in Red Alert 2 and/or Yuri's Revenge. |
The amplitude of wobbling in leptons of units using the Jumpjet locomotor.
In Red Alert 2 and its expansion pack, use JumpjetDeviation.