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Difference between revisions of "Suicide"
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− | {{flag|name=Suicide|files= | + | {{flag |
− | + | |name=Suicide | |
+ | |files={{Categ|Rules(md).ini}} | ||
+ | |values=Boolean(yes/no) | ||
+ | |special=None | ||
+ | |default=No | ||
+ | |types={{Categ|Weapon|Weapons}} | ||
+ | |games=[[RA2]], [[YR]]}} | ||
− | = | + | If set, <tt>Suicide=</tt>yes causes the unit firing this weapon to die immediately after firing. Which, if [[Explodes]]=yes is set, causes the unit to fire its [[DeathWeapon]]= or, failing that, its [[Primary]]= at itself. It is only used on the Demo Truck and the IFV (special case, see [[Gunner]]=). |
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Revision as of 14:49, 6 May 2006
Flag: | Suicide |
File(s): | Rules(md).ini |
Values: | Boolean(yes/no) |
Special Values: | None |
Default: | No |
Applicable to: | Weapons |
If set, Suicide=yes causes the unit firing this weapon to die immediately after firing. Which, if Explodes=yes is set, causes the unit to fire its DeathWeapon= or, failing that, its Primary= at itself. It is only used on the Demo Truck and the IFV (special case, see Gunner=).