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Difference between revisions of "ElevationIncrement"
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− | For every this many cells of map height difference, the weapon using a <tt>[[SubjectToElevation]]=yes</tt> projectile gains a certain range bonus. For more information, see | + | For every this many cells of map height difference, the weapon using a <tt>[[SubjectToElevation]]=yes</tt> projectile gains a certain range bonus. For more information, see <tt>[[ElevationModel|[ElevationModel]]]</tt>. |
Latest revision as of 01:52, 20 November 2012
Flag: | ElevationIncrement |
File(s): | Rules(md).ini |
Values: | Unsigned integers |
Default: | 1? |
Applicable to: | ElevationModel |
For every this many cells of map height difference, the weapon using a SubjectToElevation=yes projectile gains a certain range bonus. For more information, see [ElevationModel].