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TileYOffset
From ModEnc
Revision as of 21:13, 22 December 2021 by Crimsonum (talk | contribs) (Crimsonum moved page Tile01YOffset to TileYOffset: Using a similar convention to PowerUpXAnim, where the number is omitted from the flag name.)
Specifies the up-down offset of an animation attached to a terrain tile in pixels. Negative numbers move the animation up and positive numbers move the animation down.