Difference between revisions of "AudioVisual"
(Appendix - Listing Applicable INI flags) |
|||
Line 2: | Line 2: | ||
In this section of [[Rules|rules(md).ini]], the game's audio and visual settings are located. | In this section of [[Rules|rules(md).ini]], the game's audio and visual settings are located. | ||
+ | |||
+ | == Applicable INI Flags == | ||
+ | |||
+ | {{Applicable INI Flags}} | ||
+ | |||
+ | <onlyinclude> | ||
+ | {{Applicable INI Flags Header|[AudioVisual]}} | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|DetailMinFrameRateNormal}} || int || 15 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|DetailMinFrameRateMovie}} || int || 20 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|DetailBufferZoneWidth}} || int || 5 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|PoseDir}} || int || 0 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|DeployDir}} || int || 0 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|DropPodPuff}} || Animation || 0 || + | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|WaypointAnimationSpeed}} || int || 12 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|VeinAttack}} || Animation || 0 || + | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|DigSound}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|GUIMainButtonSound}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|GUIBuildSound}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|GUITabSound}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|GUIOpenSound}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|GUICloseSound}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|GUIMoveOutSound}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|GUIMoveInSound}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|GUIComboOpenSound}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|GUIComboCloseSound}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|GUICheckboxSound}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|ScoreAnimSound}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|CheerSound}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|DefaultChronoSound}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|StartPlanningModeSound}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|EndPlanningModeSound}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|CrateMoneySound}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|CrateRevealSound}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|CrateFireSound}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|CrateArmourSound}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|CrateSpeedSound}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|CrateUnitSound}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|CratePromoteSound}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|ImpactWaterSound}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|ImpactLandSound}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|SinkingSound}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|ChronoInSound}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|ChronoOutSound}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|BombTickingSound}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|BombAttachSound}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|YuriMindControlSound}} || Sound || ? || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|AddPlanningModeCommandSound}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|ExecutePlanSound}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|PlaceBeaconSound}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|BuildingGarrisonedSound}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|BuildingAbandonedSound}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|BuildingRepairedSound}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|BaseUnderAttackSound}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|UpgradeVeteranSound}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|UpgradeEliteSound}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|VoiceIFVRepair}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|SlavesFreeSound}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|SlaveMinerDeploySound}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|SlaveMinerUndeploySound}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|BunkerWallsUpSound}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|BunkerWallsDownSound}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|RepairBridgeSound}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|PsychicDominatorActivateSound}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|GeneticMutatorActivateSound}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|PsychicRevealActivateSound}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|MasterMindOverloadDeathSound}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|AirstrikeAbortSound}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|AirstrikeAttackVoice}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|MindClearedSound}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|EnterGrinderSound}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|LeaveGrinderSound}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|EnterBioReactorSound}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|LeaveBioReactorSound}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|ActivateSound}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|DeactivateSound}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|SpyPlaneCamera}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|LetsDoTheTimeWarpOutAgain}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|LetsDoTheTimeWarpInAgain}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|DiskLaserChargeUp}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|SpyPlaneCameraFrames}} || int || 16 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|CreateUnitSound}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|CreateInfantrySound}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|CreateAircraftSound}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|IFVTransformSound}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|PsychicSensorDetectSound}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|SpySatActivationSound}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|SpySatDeactivationSound}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|Dig}} || Animation || ? || + | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|AtmosphereEntry}} || Animation || 0 || + | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|GateUp}} || Sound || ? || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|GateDown}} || Sound || ? || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|ShroudGrow}} || boolean || 0 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|ScrollMultiplier}} || float || ? || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|ShakeScreen}} || int || 400 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|CloakSound}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|SellSound}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|GameClosed}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|IncomingMessage}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|MessageCharTyped}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|SystemError}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|OptionsChanged}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|GameForming}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|PlayerLeft}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|PlayerJoined}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|Construction}} || vector<Sound> || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|BuildingDieSound}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|BuildingSlam}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|RadarOn}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|RadarOff}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|MovieOn}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|MovieOff}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|ScoldSound}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|TeslaCharge}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|TeslaZap}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|BuildingDamageSound}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|ChuteSound}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|GenericClick}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|GenericBeep}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|BuildingDrop}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|StopSound}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|GuardSound}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|ScatterSound}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|StormSound}} || vector<Sound> || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|ShellButtonSlideSound}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|TreeFire}} || vector<Animation> || {} || + | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|OnFire}} || vector<Animation> || {} || + | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|Smoke}} || Animation || 0 || + | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|EliteFlashTimer}} || int || 100 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|SmallFire}} || Animation || 0 || + | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|LargeFire}} || Animation || 0 || + | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|AllyReveal}} || boolean || 1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|ConditionRed}} || float || 0.5 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|ConditionYellow}} || float || 0.5 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|DropZoneRadius}} || float || 1024 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|EnemyHealth}} || boolean || 1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|Gravity}} || int || 3 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|IdleActionFrequency}} || float || 0.083 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|MessageDelay}} || float || 0.6 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|MovieTime}} || float || 0.25 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|NamedCivilians}} || boolean || 0 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|SavourDelay}} || float || 0.3 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|ShroudRate}} || float || 4.0 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|FogRate}} || float || 0.05 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|VeinGrowthRate}} || float || 1.0 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|IceGrowthRate}} || float || 1.0 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|IceSolidifyFrameTime}} || int || 500 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|AmbientChangeRate}} || float || 0.2 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|AmbientChangeStep}} || float || 0.1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|SpeakDelay}} || float || 2.0 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|TimerWarning}} || float || 2.0 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|ExtraUnitLight}} || float || 0 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|ExtraInfantryLight}} || float || 0 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|ExtraAircraftLight}} || float || 0 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|LocalRadarColor}} || RGB || {0;0;0} || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|LineTrailColorOverride}} || RGB || {0;0;0} || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|ChronoBeamColor}} || RGB || {0;0;0} || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|MagnaBeamColor}} || RGB || {0;0;0} || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|OreTwinkleChance}} || int || 50 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|LaserTargetColor}} || int || 0 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|IronCurtainColor}} || int || 0 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|BerserkColor}} || int || 0 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|ForceShieldColor}} || int || 0 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|DirectRockingCoefficient}} || float || 1.0 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{TTL|FallBackCoefficient}} || float || 1.0 || | ||
+ | |} | ||
+ | </onlyinclude> | ||
==See also== | ==See also== |
Revision as of 14:56, 13 April 2008
In this section of rules(md).ini, the game's audio and visual settings are located.
Applicable INI Flags
These tables show all INI flags applicable1 to AudioVisual. The flags are grouped by the internal classes the flags are inherited from, and then listed in the order they are read in by the game. You can re-sort the rows by column values by clicking the arrow icons in the column headings. Each flag can be clicked to visit its page for detailed information.
Please note that this section is accurate only for Yuri's Revenge. All other C&C games use different sets of flags.
1 ↑ "Applicable" in this context means "read from the INI files". Certain flags listed here don't have any effect ingame , but they are read and in certain cases cause a crash if not present. Again, refer to each flag's individual page for detailed information.
INI File | Section | Key | Value Type | Default Value | Adds to list |
---|---|---|---|---|---|
Rules(md).ini | [AudioVisual] | Template:TTL | int | 15 | |
Rules(md).ini | [AudioVisual] | Template:TTL | int | 20 | |
Rules(md).ini | [AudioVisual] | Template:TTL | int | 5 | |
Rules(md).ini | [AudioVisual] | Template:TTL | int | 0 | |
Rules(md).ini | [AudioVisual] | Template:TTL | int | 0 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Animation | 0 | + |
Rules(md).ini | [AudioVisual] | Template:TTL | int | 12 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Animation | 0 | + |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | ? | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | int | 16 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Animation | ? | + |
Rules(md).ini | [AudioVisual] | Template:TTL | Animation | 0 | + |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | ? | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | ? | |
Rules(md).ini | [AudioVisual] | Template:TTL | boolean | 0 | |
Rules(md).ini | [AudioVisual] | Template:TTL | float | ? | |
Rules(md).ini | [AudioVisual] | Template:TTL | int | 400 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | vector<Sound> | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | vector<Sound> | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Sound | -1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | vector<Animation> | {} | + |
Rules(md).ini | [AudioVisual] | Template:TTL | vector<Animation> | {} | + |
Rules(md).ini | [AudioVisual] | Template:TTL | Animation | 0 | + |
Rules(md).ini | [AudioVisual] | Template:TTL | int | 100 | |
Rules(md).ini | [AudioVisual] | Template:TTL | Animation | 0 | + |
Rules(md).ini | [AudioVisual] | Template:TTL | Animation | 0 | + |
Rules(md).ini | [AudioVisual] | Template:TTL | boolean | 1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | float | 0.5 | |
Rules(md).ini | [AudioVisual] | Template:TTL | float | 0.5 | |
Rules(md).ini | [AudioVisual] | Template:TTL | float | 1024 | |
Rules(md).ini | [AudioVisual] | Template:TTL | boolean | 1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | int | 3 | |
Rules(md).ini | [AudioVisual] | Template:TTL | float | 0.083 | |
Rules(md).ini | [AudioVisual] | Template:TTL | float | 0.6 | |
Rules(md).ini | [AudioVisual] | Template:TTL | float | 0.25 | |
Rules(md).ini | [AudioVisual] | Template:TTL | boolean | 0 | |
Rules(md).ini | [AudioVisual] | Template:TTL | float | 0.3 | |
Rules(md).ini | [AudioVisual] | Template:TTL | float | 4.0 | |
Rules(md).ini | [AudioVisual] | Template:TTL | float | 0.05 | |
Rules(md).ini | [AudioVisual] | Template:TTL | float | 1.0 | |
Rules(md).ini | [AudioVisual] | Template:TTL | float | 1.0 | |
Rules(md).ini | [AudioVisual] | Template:TTL | int | 500 | |
Rules(md).ini | [AudioVisual] | Template:TTL | float | 0.2 | |
Rules(md).ini | [AudioVisual] | Template:TTL | float | 0.1 | |
Rules(md).ini | [AudioVisual] | Template:TTL | float | 2.0 | |
Rules(md).ini | [AudioVisual] | Template:TTL | float | 2.0 | |
Rules(md).ini | [AudioVisual] | Template:TTL | float | 0 | |
Rules(md).ini | [AudioVisual] | Template:TTL | float | 0 | |
Rules(md).ini | [AudioVisual] | Template:TTL | float | 0 | |
Rules(md).ini | [AudioVisual] | Template:TTL | RGB | {0;0;0} | |
Rules(md).ini | [AudioVisual] | Template:TTL | RGB | {0;0;0} | |
Rules(md).ini | [AudioVisual] | Template:TTL | RGB | {0;0;0} | |
Rules(md).ini | [AudioVisual] | Template:TTL | RGB | {0;0;0} | |
Rules(md).ini | [AudioVisual] | Template:TTL | int | 50 | |
Rules(md).ini | [AudioVisual] | Template:TTL | int | 0 | |
Rules(md).ini | [AudioVisual] | Template:TTL | int | 0 | |
Rules(md).ini | [AudioVisual] | Template:TTL | int | 0 | |
Rules(md).ini | [AudioVisual] | Template:TTL | int | 0 | |
Rules(md).ini | [AudioVisual] | Template:TTL | float | 1.0 | |
Rules(md).ini | [AudioVisual] | Template:TTL | float | 1.0 |