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EliteOccupyWeapon
From ModEnc
Revision as of 05:24, 10 October 2009 by 001010011100101110 (talk | contribs) (Add flag "EliteOccupyWeapon")
Flag: | EliteOccupyWeapon |
File(s): | Rules(md).ini |
Values: | Strings: Normal text. (Limited to: Weapons) |
Applicable to: | TechnoTypes |
Specifies the weapon that this unit should use when occupying an urban structure or bunker when the specified unit is elite. The unit should have Template:TTL=yes set, and should also have the OccupyWeapon tag set to a weapon for this to work properly.
The unit will then fire its designated EliteOccupyWeapon from the structure at a specific global Template:TTL and damage the target using the weapon's Template:TTL multiplied by Template:TTL(global). The rate of fire of the weapon should be the weapon's Template:TTL multiplied by Template:TTL(global).
See Template:TTL for information on unit bunker weapons when green or veteran.