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Difference between revisions of "BarrelParticle"
From ModEnc
(Rewrite, question) |
(Corrected a link, added NeedTesting) |
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{{Flag | {{Flag | ||
− | |name= | + | |name={{PAGENAME}} |
|files={{Categ|Rules(md).ini}} | |files={{Categ|Rules(md).ini}} | ||
|values=Strings (names of ParticleSystems) | |values=Strings (names of ParticleSystems) | ||
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}} | }} | ||
− | Specifies a [[ParticleSystem]] that is spawned after a barrel explosion. While the rules comments in TS through YR mention a flag called | + | Specifies a [[ParticleSystems|ParticleSystem]] that is spawned after a barrel explosion. {{NeedTesting}} |
+ | While the rules comments in TS through YR mention a flag called {{TTL|Barrel}}, it is not mentioned in any game executable, thus posing a question of how does the game determine what object is considered a barrel, and questioning the validity of this flag. |
Revision as of 13:00, 16 July 2006
Flag: | BarrelParticle |
File(s): | Rules(md).ini |
Values: | Strings (names of ParticleSystems) |
Special Values: | None |
Default: | null |
Applicable to: | AudioVisual (TS/RA2) , General (YR) |
Specifies a ParticleSystem that is spawned after a barrel explosion. Template:NeedTesting
While the rules comments in TS through YR mention a flag called Template:TTL, it is not mentioned in any game executable, thus posing a question of how does the game determine what object is considered a barrel, and questioning the validity of this flag.