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File:Cc alert.png
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Cc_alert.png (64 × 64 pixels, file size: 5 KB, MIME type: image/png)
This image is part of the Crystal Clear icon set by Everaldo Coelho. It is licensed under the GNU Lesser General Public License.
File history
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Date/Time | Thumbnail | Dimensions | User | Comment | |
---|---|---|---|---|---|
current | 14:27, 14 April 2008 | 64 × 64 (5 KB) | Renegade (talk | contribs) | {{crystalclear}} |
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File usage
More than 100 pages link to this file. The following list shows the first 100 page links to this file only. A full list is available.
- AITriggerTypesEnable
- Actions (maps)/TSFS
- Actions (maps)/TSFS/060 106
- AllowableUnitMaximums
- AlphaImage
- AltCameo
- AltPalette
- AmbientChangeRate
- AmbientChangeStep
- Artillary
- AttackingAircraftSightRange
- BuildLimit
- CanC4
- CellAnim
- CellSpread
- Colors
- ConditionRedSparkingProbability
- ConditionYellowSparkingProbability
- Crushable
- Culling
- CurleyShuffle
- DESO
- DamageParticleSystems
- DeaccelerationFactor
- DeathAnims
- DeployFireWeapon
- Dig
- DirectRocker
- Dropping
- Dropship loadout
- FogOfWar
- Foundation
- FreeUnit
- Grinding
- Hospital
- IceBreakingWeight
- InfDeath
- InitialAmmo
- InvisibleInGame
- IsAnimated
- IsBaseDefense
- IsLaser
- IsMagBeam
- IsRadEruption
- IsSonic
- JumpJet
- LaserDuration
- LaserInnerColor
- LaserOuterColor
- LaserOuterSpread
- LeptonsPerFireIncrease
- LeptonsPerSightIncrease
- LightIntensity
- LightningWarhead
- MakeInfantry
- ManualReload
- MindControl
- MobileFire
- MovementRestrictedTo
- NaturalParticleLocation
- NaturalParticleSystem
- NoMovingFire
- NoSpawnAlt
- NumParticles
- OmniFire
- Parasite
- PingPong
- Powered
- PowersUnit
- PrerequisiteBarracks
- PrerequisiteFactory
- PrimaryFireFLH
- PrismSupportModifier
- ProduceCashAmount
- ProduceCashDelay
- ProduceCashStartup
- Psychedelic
- ReadinessReductionMultiplier
- RepairStep
- RevealOnFire
- Selectable
- Sensors
- SensorsSight
- ShareSource
- SizeLimit
- Soylent
- SpawnsParticle
- SpySat
- The Infiltration System
- Thief
- TickTank
- TrailerAnim
- Tubes
- TurretCount
- UnitRepair
- UseSparkParticles
- VeteranCombat
- VeteranROF
- VoxelBarrelOffsetToBarrelEnd
- WeaponCount