Animations: Difference between revisions
Correcting to template |
EvilRenegade (talk | contribs) m Replacing Template:TTL with Template:F. |
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{{Applicable INI Flags Header|Animations}} | {{Applicable INI Flags Header|Animations}} | ||
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| {{Ini|Art}} || Object's ID || {{ | | {{Ini|Art}} || Object's ID || {{f|Shadow|link}} || boolean || 0 || | ||
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| {{Ini|Art}} || Object's ID || {{ | | {{Ini|Art}} || Object's ID || {{f|Theater|link}} || boolean || ? || | ||
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| {{Ini|Art}} || Object's ID || {{ | | {{Ini|Art}} || Object's ID || {{f|NewTheater|link}} || boolean || ? || | ||
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| {{Ini|Art}} || Object's ID || {{ | | {{Ini|Art}} || Object's ID || {{f|Layer|link}} || Layer || 3 || | ||
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| {{Ini|Art}} || Object's ID || {{ | | {{Ini|Art}} || Object's ID || {{f|AltPalette|link}} || boolean || 0 || | ||
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| {{Ini|Art}} || Object's ID || {{ | | {{Ini|Art}} || Object's ID || {{f|DoubleThick|link}} || boolean || 0 || | ||
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| {{Ini|Art}} || Object's ID || {{ | | {{Ini|Art}} || Object's ID || {{f|Flat|link}} || boolean || 0 || | ||
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| {{Ini|Art}} || Object's ID || {{ | | {{Ini|Art}} || Object's ID || {{f|Flamer|link}} || boolean || 0 || | ||
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| {{Ini|Art}} || Object's ID || {{ | | {{Ini|Art}} || Object's ID || {{f|Normalized|link}} || boolean || 0 || | ||
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| {{Ini|Art}} || Object's ID || {{ | | {{Ini|Art}} || Object's ID || {{f|Translucent|link}} || boolean || 0 || | ||
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| {{Ini|Art}} || Object's ID || {{ | | {{Ini|Art}} || Object's ID || {{f|Scorch|link}} || boolean || 0 || | ||
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| {{Ini|Art}} || Object's ID || {{ | | {{Ini|Art}} || Object's ID || {{f|Crater|link}} || boolean || 0 || | ||
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| {{Ini|Art}} || Object's ID || {{ | | {{Ini|Art}} || Object's ID || {{f|ForceBigCraters|link}} || boolean || 0 || | ||
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| {{Ini|Art}} || Object's ID || {{ | | {{Ini|Art}} || Object's ID || {{f|Sticky|link}} || boolean || 0 || | ||
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| {{Ini|Art}} || Object's ID || {{ | | {{Ini|Art}} || Object's ID || {{f|PingPong|link}} || boolean || 0 || | ||
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| {{Ini|Art}} || Object's ID || {{ | | {{Ini|Art}} || Object's ID || {{f|Reverse|link}} || boolean || 0 || | ||
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| {{Ini|Art}} || Object's ID || {{ | | {{Ini|Art}} || Object's ID || {{f|PsiWarning|link}} || boolean || 0 || | ||
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| {{Ini|Art}} || Object's ID || {{ | | {{Ini|Art}} || Object's ID || {{f|TiberiumChainReaction|link}} || boolean || 0 || | ||
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| {{Ini|Art}} || Object's ID || {{ | | {{Ini|Art}} || Object's ID || {{f|Rate|link}} || int || 1 || | ||
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| {{Ini|Art}} || Object's ID || {{ | | {{Ini|Art}} || Object's ID || {{f|Damage|link}} || float || 0.0 || | ||
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| {{Ini|Art}} || Object's ID || {{ | | {{Ini|Art}} || Object's ID || {{f|Start|link}} || int || 0 || | ||
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| {{Ini|Art}} || Object's ID || {{ | | {{Ini|Art}} || Object's ID || {{f|End|link}} || int || 0 || | ||
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| {{Ini|Art}} || Object's ID || {{ | | {{Ini|Art}} || Object's ID || {{f|LoopStart|link}} || int || 0 || | ||
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| {{Ini|Art}} || Object's ID || {{ | | {{Ini|Art}} || Object's ID || {{f|LoopEnd|link}} || int || 0 || | ||
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| {{Ini|Art}} || Object's ID || {{ | | {{Ini|Art}} || Object's ID || {{f|LoopCount|link}} || int || 0 || | ||
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| {{Ini|Art}} || Object's ID || {{ | | {{Ini|Art}} || Object's ID || {{f|Next|link}} || Animation || 0 || + | ||
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| {{Ini|Art}} || Object's ID || {{ | | {{Ini|Art}} || Object's ID || {{f|DetailLevel|link}} || int || 0 || | ||
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| {{Ini|Art}} || Object's ID || {{ | | {{Ini|Art}} || Object's ID || {{f|TranslucencyDetailLevel|link}} || int || 0 || | ||
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| {{Ini|Art}} || Object's ID || {{ | | {{Ini|Art}} || Object's ID || {{f|RandomLoopDelay|link}} || XY || {0;0} || | ||
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| {{Ini|Art}} || Object's ID || {{ | | {{Ini|Art}} || Object's ID || {{f|Translucency|link}} || int || 0 || | ||
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| {{Ini|Art}} || Object's ID || {{ | | {{Ini|Art}} || Object's ID || {{f|IsTiberium|link}} || boolean || 0 || | ||
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| {{Ini|Art}} || Object's ID || {{ | | {{Ini|Art}} || Object's ID || {{f|HideIfNoOre|link}} || boolean || 0 || | ||
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| {{Ini|Art}} || Object's ID || {{ | | {{Ini|Art}} || Object's ID || {{f|YSortAdjust|link}} || int || 0 || | ||
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| {{Ini|Art}} || Object's ID || {{ | | {{Ini|Art}} || Object's ID || {{f|Elasticity|link}} || float || 0.8 || | ||
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| {{Ini|Art}} || Object's ID || {{ | | {{Ini|Art}} || Object's ID || {{f|MaxXYVel|link}} || float || 2.71875 || | ||
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| {{Ini|Art}} || Object's ID || {{ | | {{Ini|Art}} || Object's ID || {{f|MinZVel|link}} || float || 2.1875 || | ||
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| {{Ini|Art}} || Object's ID || {{ | | {{Ini|Art}} || Object's ID || {{f|MakeInfantry|link}} || int || -1 || | ||
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| {{Ini|Art}} || Object's ID || {{ | | {{Ini|Art}} || Object's ID || {{f|Spawns|link}} || Animation || 0 || + | ||
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| {{Ini|Art}} || Object's ID || {{ | | {{Ini|Art}} || Object's ID || {{f|SpawnCount|link}} || int || 0 || | ||
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| {{Ini|Art}} || Object's ID || {{ | | {{Ini|Art}} || Object's ID || {{f|IsMeteor|link}} || boolean || 0 || | ||
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| {{Ini|Art}} || Object's ID || {{ | | {{Ini|Art}} || Object's ID || {{f|IsVeins|link}} || boolean || 0 || | ||
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| {{Ini|Art}} || Object's ID || {{ | | {{Ini|Art}} || Object's ID || {{f|TiberiumSpreadRadius|link}} || int || 0 || | ||
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| {{Ini|Art}} || Object's ID || {{ | | {{Ini|Art}} || Object's ID || {{f|TiberiumSpawnType|link}} || OverlayType || 0 || + | ||
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| {{Ini|Art}} || Object's ID || {{ | | {{Ini|Art}} || Object's ID || {{f|IsAnimatedTiberium|link}} || boolean || 0 || | ||
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| {{Ini|Art}} || Object's ID || {{ | | {{Ini|Art}} || Object's ID || {{f|ShouldFogRemove|link}} || boolean || 1 || | ||
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| {{Ini|Art}} || Object's ID || {{ | | {{Ini|Art}} || Object's ID || {{f|IsFlamingGuy|link}} || boolean || 0 || | ||
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| {{Ini|Art}} || Object's ID || {{ | | {{Ini|Art}} || Object's ID || {{f|RunningFrames|link}} || int || 0 || | ||
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| {{Ini|Art}} || Object's ID || {{ | | {{Ini|Art}} || Object's ID || {{f|YDrawOffset|link}} || int || 0 || | ||
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| {{Ini|Art}} || Object's ID || {{ | | {{Ini|Art}} || Object's ID || {{f|ZAdjust|link}} || int || 0 || | ||
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| {{Ini|Art}} || Object's ID || {{ | | {{Ini|Art}} || Object's ID || {{f|StartSound|link}} || Sound || "" || | ||
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| {{Ini|Art}} || Object's ID || {{ | | {{Ini|Art}} || Object's ID || {{f|Report|link}} || Sound || "" || | ||
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| {{Ini|Art}} || Object's ID || {{ | | {{Ini|Art}} || Object's ID || {{f|StopSound|link}} || Sound || "" || | ||
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| {{Ini|Art}} || Object's ID || {{ | | {{Ini|Art}} || Object's ID || {{f|BounceAnim|link}} || Animation || 0 || | ||
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| {{Ini|Art}} || Object's ID || {{ | | {{Ini|Art}} || Object's ID || {{f|ExpireAnim|link}} || Animation || 0 || | ||
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| {{Ini|Art}} || Object's ID || {{ | | {{Ini|Art}} || Object's ID || {{f|TrailerAnim|link}} || Animation || 0 || | ||
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| {{Ini|Art}} || Object's ID || {{ | | {{Ini|Art}} || Object's ID || {{f|TrailerSeperation|link}} || int || 0 || | ||
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| {{Ini|Art}} || Object's ID || {{ | | {{Ini|Art}} || Object's ID || {{f|DamageRadius|link}} || int || 0 || | ||
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| {{Ini|Art}} || Object's ID || {{ | | {{Ini|Art}} || Object's ID || {{f|Warhead|link}} || WarheadType || 0 || + | ||
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| {{Ini|Art}} || Object's ID || {{ | | {{Ini|Art}} || Object's ID || {{f|Bouncer|link}} || boolean || 0 || | ||
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| {{Ini|Art}} || Object's ID || {{ | | {{Ini|Art}} || Object's ID || {{f|Tiled|link}} || boolean || 0 || | ||
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| {{Ini|Art}} || Object's ID || {{ | | {{Ini|Art}} || Object's ID || {{f|ShouldUseCellDrawer|link}} || boolean || 1 || | ||
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| {{Ini|Art}} || Object's ID || {{ | | {{Ini|Art}} || Object's ID || {{f|UseNormalLight|link}} || boolean || 0 || | ||
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| {{Ini|Art}} || Object's ID || {{ | | {{Ini|Art}} || Object's ID || {{f|SpawnsParticle|link}} || Particle || 0 || + | ||
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| {{Ini|Art}} || Object's ID || {{ | | {{Ini|Art}} || Object's ID || {{f|NumParticles|link}} || int || 0 || | ||
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| {{Ini|Art}} || Object's ID || {{ | | {{Ini|Art}} || Object's ID || {{f|RandomRate|link}} || two integers || {0;0} || | ||
|} | |} | ||
</onlyinclude> | </onlyinclude> |