VeteranROF: Difference between revisions
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This is a multiplier to the [[Rate of Fire]] of both [[Primary]] and [[Secondary]]. It is applied every time an object gets promoted to a higher level.<br> | {{Flag | ||
|name=VeteranROF | |||
|files=rules(md).ini | |||
|values=float | |||
|special=none | |||
|default=1 | |||
|types=N/A | |||
|games=[[TS]], [[RA2]], [[YR]] | |||
}} | |||
This is a multiplier to the [[ROF|Rate of Fire]] of both [[Primary]] and [[Secondary]]. It is applied every time an object gets promoted to a higher level.<br> | |||
'''Note:''' Since [[ROF]] is a delay, and a smaller delay means faster firing, smaller values mean "better" here. Every value above 1.0 ''increases'' the delay between shots, therefore making the weapon ''worse''. (Don't forget, however, that 0.0 means no effect at all ;) ) | '''Note:''' Since [[ROF]] is a delay, and a smaller delay means faster firing, smaller values mean "better" here. Every value above 1.0 ''increases'' the delay between shots, therefore making the weapon ''worse''. (Don't forget, however, that 0.0 means no effect at all ;) ) | ||
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''Meaning a Typhoon Sub fires 2.7 times faster when Elite than as a rookie. At normal gamespeed, that's a difference of 5.12 seconds between shots! (8 seconds vs. 2.88 seconds delay between shots)'' | ''Meaning a Typhoon Sub fires 2.7 times faster when Elite than as a rookie. At normal gamespeed, that's a difference of 5.12 seconds between shots! (8 seconds vs. 2.88 seconds delay between shots)'' | ||
[[Category:INI Flags]] | |||
[[Category:Rules(md).ini Flags]] |