Passengers: Difference between revisions

No edit summary
 
Rewrite
Line 1: Line 1:
{{DeeZireInclusion}}<br />
{{Flag
Specifies the number of passengers this VehicleType can carry. This is now used only for visual effect to ensure that the PipScale= and PipWrap= display properly, as the Size= and SizeLimit= logic now controls the payload capacity of a transport.
|name=Passengers
|files={{Categ|Rules(md).ini}}
|values=integers
|special=None
|default=0
|types={{Categ|VehicleTypes}}, {{Categ|AircraftTypes}}
|games=[[RA1]], [[TS]], [[RA2]], [[YR]]
}}
 
This tag is required for all transports. However, its functionality differs between games:
 
{| border=1 cellspacing=0 style="text-align: center; vertical-align: middle;"
|-
| colspan=3 | Game
| rowspan=2 style="text-align: left" | Functionality
|-
| RA1
| TS
| RA2/YR
|-
| '''Yes'''
| '''Yes'''
| ''No''
| style="text-align:left" | Defines the amount of [[InfantryTypes]] that this object could carry.
|-
| ''No''
| '''Yes'''
| '''Yes'''
| style="text-align: left" | Requires <tt>[[PipScale]]=Passengers</tt> to be set, or [[Internal Error]]s are bound to occur.
|-
| '''Yes'''
| '''Yes'''
| '''Yes'''
| style="text-align: left" | Defines the amount of pips displayed under this object.
|}
 
In RA2/YR, the actual passenger capability is controlled by <tt>[[Size]]=</tt> and <tt>[[SizeLimit]]=</tt>.