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BombDisarm: Difference between revisions
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De-Deezirified |
m Warheads Flags -> Warhead Flags |
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Line 2: | Line 2: | ||
|values={{Values|bool}} | |values={{Values|bool}} | ||
|default=no | |default=no | ||
|types={{Categ| | |types={{Categ|Warhead}} | ||
|ra2=yes | |ra2=yes | ||
|yr=yes | |yr=yes |
Revision as of 12:25, 26 January 2011
Flag: | BombDisarm |
File(s): | rules(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Default: | no |
Applicable to: | Warhead |
This flag determines whether a warhead should only be used to remove dynamite created by another warhead with IvanBomb=yes. If set to yes, the warhead will not deal damage.
A unit with a weapon that has a warhead of this type will only target units rigged with dynamite. Furthermore, an infantry unit with Engineer=yes and a disarming weapon will give it a special "disarm" cursor when pointing to a unit rigged with dynamite.