InitialAmmo: Difference between revisions

Vinifera7 (talk | contribs)
Revised and corrected.
Mevitar (talk | contribs)
added info about AircraftTypes bugged when created without full ammo
Line 18: Line 18:
==Special values==
==Special values==
* {{f|InitialAmmo|-1}} results in the unit starting with full ammo. This is also the default behavior.
* {{f|InitialAmmo|-1}} results in the unit starting with full ammo. This is also the default behavior.
{{Bugs}}
*If an AircraftType starts without full ammo, it will be unable to reload it until it leaves its docking building and lands on it again.


==See also==
==See also==