Damage: Difference between revisions
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{{ | {{Flag | ||
|name=Damage | |||
|files={{Categ|Rules(md).ini}}, {{Categ|Art(md).ini}} | |||
|values=integer | |||
|special=None | |||
|default=0? | |||
|types={{Categ|Weapon|Weapons}}, {{Categ|VoxelAnims}}, {{Categ|Animations}} | |||
|games=[[RA1]], [[TS]], [[RA2]], [[YR]] | |||
}} | |||
In all cases, this flag specifies how many 'damage points' this weapon/animation/debris delivers. The <tt>[[Verses]]=</tt> and other warhead flags can alter this number before it is applied to the affected object(s). | |||
(In RA1, this is only applicable to weapons, since the other two applicable objects exist only in TS and later.) |