TiberiumProof: Difference between revisions

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{{DeeZireInclusion}}<br />
{{Flag
Can be set to 'yes' or 'no' and determines whether or not this InfantryType is immune to the effects of Ore (damage) when stood in it. Is obsolete in Red Alert 2 as the logic which harms infantry stood in Ore is disabled.
|name={{PAGENAME}}
|files={{Categ|rules(md).ini}}
|types={{Categ|InfantryTypes}}
|values={{Values|boolean}}
|default=no
|ts=yes
|fs=yes
|ra2=yes
|yr=yes
|ra2obsolete=yes
}}
 
Defines whether infantry units are immune to the effect of Tiberium and can walk over Tiberium without taking damage.
 
This does not prevent the infantry from 'transmogrifying' into a small Visceroid when killed by {{f|BehavesLike|Gas|link}} particles.
 
Tiberium damage does not exist in {{ra2}} and {{yr}}, thus this tag is obsolete.
 
== See also ==
* [[SmallVisceroid]]
* [[TiberiumDeathToVisceroid]]
* [[TiberiumTransmogrify]]