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TiberiumProof
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| Flag: | TiberiumProof |
| File(s): | rules(md).ini |
| Values: | Boolean values: yes or no, true or false, 1 or 0 |
| Default: | no for InfantryTypes, yes for other. |
| Applicable to: | InfantryTypes in Tiberian Sun, TechnoTypes: AircraftTypes,
BuildingTypes,
InfantryTypes
and VehicleTypes in Ares. |
| |
Defines whether infantry units are immune to the effect of Tiberium and can walk over Tiberium without taking damage.
Notes
Units killed by Tiberium Damage may convert into a Visceroid.
This flag does not prevent the infantry from 'transmogrifying' into a small Visceroid when killed by BehavesLike=Gas particles.
Tiberium damage does not exist in Red Alert 2 and Yuri's Revenge, thus this tag is obsolete.
- In version 0.5, Ares reimplemented this logic and allows using [General]→TiberiumDamageEnabled=bool to set whether it is enabled, refer to documentation.