Cameo
Cameos are the "build list icons" which you click to build objects. They have to be defined by the Cameo= line in the art(md).ini-section of an object.
How to add a cameo to RA2/YR. (by Kravvitz)
- If you start out with a PCX
- Open XCC Mixer and navigate to where you have your PCX cameo.
- Make sure that when you click on the PCX
it says in the top right hand corner that it says "Bits/pixels: 8".
- If it doesn't, you need to go to View --> Palet and click "Use for Conversion"
- Go to View --> Palet --> Red Alert 2 and click cameo.pal
- Now right click on the pcx go to Clipboard and click on Copy
- Now right click on the pcx go to Clipboard and click on "Paste as SHP(TS)"
- It will pop up a "Save as" window, so type in what you want to name the cameo and click Save.
- It will pop up a "SHP Properties" window, if it's just a normal cameo, click Ok.
- You now have a cameo in SHP(TS) format. (I feel that this method is the easiest.)
- To put your new SHP cameo into the game keep reading.
- If you start out with an SHP
- This is the easiest method of getting it into the game:
- Put the SHP into your RA2 directory
- Open up the art(md).ini
- Find what ever Infantry, Vehicle, Aircraft, or Building's entry
- Add the line Cameo=XXXX, XXXX being the name of your cameo in uppercase letters
- If you have a version of the cameo with a Veteran's Stripe
- then add the line AltCameo=YYYY, YYYY being the name of the veteran version of the cameo