FiringSyncFrame2: Difference between revisions
Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|art(md).ini}} |values={{values|unsigned integer}} |types={{Categ|VehicleTypes}} |fs=yes }} Specifies the time frame, 0-base..." |
Moved notes into their own section for clarity. |
||
(One intermediate revision by the same user not shown) | |||
Line 7: | Line 7: | ||
}} | }} | ||
Specifies the [[frame|time frame]], 0-based index, in this unit's [[FiringFrames|firing sequence]] to fire remaining weapon [[Burst|burst(s)]] at. | Specifies the [[frame|time frame]], 0-based index, in this unit's [[FiringFrames|firing sequence]] to fire remaining weapon [[Burst|burst(s)]] at. The first burst is fired at the time frame defined in {{f|FiringSyncFrame1|link}}, or if the flag is not defined, at the beginning of the firing sequence. | ||
Only applies if the unit has {{f|FiringFrames|link}} defined and {{f|Burst|2|link}} or higher. | |||
== Notes == | |||
*[[SHP|Shape-based]] [[VehicleTypes|vehicle units]]' firing sequences are played in reverse relative to the normal frame order, i.e. from the highest firing frame index to lowest firing frame index. However, this flag is calculated in the ''opposite'' (normal) direction, from lowest frame index to highest frame index. In other words, higher values mean the weapon is fired sooner. | |||
*Vehicle units' firing frames lasts for ''two'' time frames. | |||
*{{f|FiringSyncFrame2}} '''must''' be set to a value equal to or lower than {{f|FiringSyncFrame1}}, else the system will break and the unit will fire rapidly as if ignoring any [[ROF|cooldown]]. | |||
== Example == | == Example == | ||
Suppose that a unit has {{f|Burst|2}} and a firing sequence that consists of eight frames ({{f|FiringFrames|8}}). If you want the unit to fire its second burst right away, you would use {{f|FiringSyncFrame2|15}}. If you want the unit to fire its its second burst at the end of the firing sequence, you would use {{f| | Suppose that a unit has {{f|Burst|2}} and a firing sequence that consists of eight frames ({{f|FiringFrames|8}}). If you want the unit to fire its second burst right away, you would use {{f|FiringSyncFrame2|15}}. If you want the unit to fire its its second burst at the end of the firing sequence, you would use {{f|FiringSyncFrame2|0}}. | ||
== See Also == | == See Also == | ||
* [[FiringSyncFrame1]] | * [[FiringSyncFrame1]] | ||
* [[FiringFrames]] | * [[FiringFrames]] |