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  • ; PCG; WARNING; Do not remove, override or reorder the major 9 houses for skirmish ; interruption by other types of houses, or we will get evil crashes.
    10 KB (1,436 words) - 20:34, 15 January 2011
  • Flags in Powerups are listed as {{co|Cratename|green}}={{co|X|blue}},{{co|Y|purpl |+'''Explanation of {{tt|[Powerups]}} flags, default YR values, availability'''
    11 KB (1,828 words) - 18:20, 10 August 2023
  • ==For Houses== |types={{Categ|Houses}}
    4 KB (611 words) - 09:25, 27 November 2009
  • Houses (in some games known as [[Countries]]) are the available factions, playable ...ve houses via INI editing. However, there are several multiplayer-oriented houses named after countries such as {{s|England}}, {{s|Russia}}, etc. that are de
    8 KB (990 words) - 16:50, 6 April 2024
  • | The name of the [[Maps/Houses/TD|house]] associated with this trigger, or {{Tt|None}}. This house is used | The index of the [[Maps/Houses/RA|house]] associated with this trigger. This house is used as a parameter
    11 KB (1,516 words) - 10:56, 31 January 2024
  • ...a data for singleplayer missions: movies to play before/after it, player [[Houses|House]], and others. == Applicable INI Flags ==
    3 KB (398 words) - 22:40, 23 February 2024