SelfHealInfantryAmount: Difference between revisions

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If a BuildingType's {{f|InfantryGainSelfHeal|link}} is set to a value greater than zero, all InfantryTypes on the map belonging to the BuildingType's owner receive {{f|InfantryGainSelfHeal|link}} * {{f|SelfHealInfantryAmount}} points to their {{f|Strength|link}} each {{f|SelfHealInfantryFrames|link}} number of frames, until {{f|Strength}} reaches the InfantryType's maximum value (it does not overflow).
If a BuildingType's {{f|InfantryGainSelfHeal|link}} is set to a value greater than zero, all InfantryTypes on the map belonging to the BuildingType's owner receive {{f|InfantryGainSelfHeal|link}} * {{f|SelfHealInfantryAmount}} points to their {{f|Strength|link}} each {{f|SelfHealInfantryFrames|link}} number of frames, until {{f|Strength}} reaches the InfantryType's maximum value (it does not overflow).