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User contributions for Testid123
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22 December 2024
- 01:3901:39, 22 December 2024 diff hist +283 m AreaFire No edit summary current
- 01:0001:00, 22 December 2024 diff hist −60 m Burst No edit summary current
21 December 2024
- 15:2015:20, 21 December 2024 diff hist +108 m ForceShieldColor No edit summary current
- 15:1915:19, 21 December 2024 diff hist +108 m LaserTargetColor No edit summary current
- 15:1815:18, 21 December 2024 diff hist +108 m BerserkColor No edit summary current
- 14:0014:00, 21 December 2024 diff hist +191 m Burst No edit summary
- 13:0613:06, 21 December 2024 diff hist −124 m TurretOffset No edit summary current
- 12:5312:53, 21 December 2024 diff hist +73 m TurretOffset No edit summary
- 12:4312:43, 21 December 2024 diff hist +37 m TurretOffset No edit summary
- 08:5308:53, 21 December 2024 diff hist +143 m TurretAnimZAdjust No edit summary current
- 08:3608:36, 21 December 2024 diff hist +114 m InfantryBlinkDisguiseTime No edit summary current
- 08:3308:33, 21 December 2024 diff hist +173 m MaximumCheerRate No edit summary current
- 07:2207:22, 21 December 2024 diff hist +169 m CMislType No edit summary current
- 07:1907:19, 21 December 2024 diff hist +182 m DMislType No edit summary current
- 07:1707:17, 21 December 2024 diff hist +179 m V3RocketType No edit summary current
- 05:5105:51, 21 December 2024 diff hist −118 m "Flag(tag)" that developers should create No edit summary current
- 05:3605:36, 21 December 2024 diff hist +50 m "Flag(tag)" that developers should create No edit summary
- 05:3205:32, 21 December 2024 diff hist −6 m "Flag(tag)" that developers should create No edit summary
- 05:3205:32, 21 December 2024 diff hist +1,157 N "Flag(tag)" that developers should create Created page with ""Flag(tag)" that developers should create {{Flag |name=WeaponAffectsAllies |files={{Categ|Rules(md).ini}} |values={{Values|integer}} |default=-1 |types={{categ|TechnoTypes}} |yr=yes }} Specify which weapons can affect your allies.<br> -1=Disable this tag<br> 0=Primary Weapon,ElitePrimary 1=Secondary,EliteSecondary<br> 2=WeaponX 3=EliteWeaponX<br> (X= refers to any number You can specify Weapon1-Weapon17 only)<br> {{Flag |name=WeaponAffectsEnemies |files={{Categ|Rul..."
20 December 2024
- 15:0215:02, 20 December 2024 diff hist +214 m Parasiteable No edit summary current
- 14:4714:47, 20 December 2024 diff hist +11 m Weight No edit summary current
- 14:4414:44, 20 December 2024 diff hist +5 m Weight No edit summary
- 14:4414:44, 20 December 2024 diff hist +70 m Weight No edit summary
- 14:3814:38, 20 December 2024 diff hist +242 m Weight No edit summary
- 09:5709:57, 20 December 2024 diff hist +179 m Civilian No edit summary current
19 December 2024
- 13:4213:42, 19 December 2024 diff hist +482 N FactoryOwners.Forbidden Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Rules(md).ini}} |values={{values|stringlist|Countries, maximum of 32 entries}} |default=none |types={{categ|TechnoTypes}} |ares=yes |aresflag=yes }} The list of countries whose factories cannot build this object. Players owning only factories built by countries in this list and only having plans of these countries are prevented from producing it. ==See Also== *FactoryOwners.HasAllPlans *FactoryOwners.Permanent *FactoryO..." current
- 13:4013:40, 19 December 2024 diff hist +557 N FactoryOwners Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Rules(md).ini}} |values={{values|stringlist|Countries, maximum of 32 entries}} |default=none |types={{categ|TechnoTypes}} |ares=yes |aresflag=yes }} The list of countries whose factories can build this object. If empty, every country is allowed to build this object. Otherwise, players need to own at least one factory built by a country in this list or the plans of at least one of these countries to produce it. ==See Also== *Fac..." current
- 13:3813:38, 19 December 2024 diff hist +372 N FactoryOwners.Permanent Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Rules(md).ini}} |values={{Values|bool}} |default=no |types={{categ|BuildingTypes}} |ares=yes |aresflag=yes }} Whether a player capturing a building of this type would permanently gain all plans of its initial owner. Supported on upgrades. ==See Also== *FactoryOwners.HasAllPlans *FactoryOwners *FactoryOwners.Forbidden" current
- 13:3613:36, 19 December 2024 diff hist +446 N FactoryOwners.HasAllPlans Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Rules(md).ini}} |values={{Values|bool}} |default=no |types={{categ|BuildingTypes}} |ares=yes |aresflag=yes }} Whether this building provides plans for all factory types of the initial owner. If yes, this building satisfies FactoryOwner requirements of all object types. If the building is lost, the plans are lost. ==See Also== *FactoryOwners.Permanent *FactoryOwners *FactoryOwners.Forbidden" current
- 13:3313:33, 19 December 2024 diff hist +262 N Prerequisite.StolenTechs Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Rules(md).ini}} |values={{Values|stringlist|BuildingTypes}} |default=none |types={{categ|TechnoTypes}} |ares=yes |aresflag=yes }} The list of stealable technology types that must be stolen before this object can be built." current
- 13:3013:30, 19 December 2024 diff hist +246 N Prerequisite.Lists Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Rules(md).ini}} |values={{Values|integer}} |default=0 |types={{categ|TechnoTypes}} |ares=yes |aresflag=yes }} pecifies how many extra Prerequisite lists complimentary to the one default list are available." current
- 13:2713:27, 19 December 2024 diff hist +404 N Prerequisite.Negative Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Rules(md).ini}} |values={{Values|stringlist|BuildingTypes}} |default=none |types={{categ|TechnoTypes}} |ares=yes |aresflag=yes }} The buildings that preclude construction of the type. If the player owns one or more of the buildings on this list then the type will not be available. ==Note== PrerequisiteOverride does not override '''Prerequisite.Negative'''." current
- 13:2313:23, 19 December 2024 diff hist +796 N Prerequisite.RequiredTheaters Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Rules(md).ini}} |values={{Values|string|Theater}} |default=none |types={{categ|TechnoTypes}} |ares=yes |aresflag=yes }} The map theaters in which the type is available. Defaults to all theaters. For example, if only the SNOW theater were specified then the type would only be available on arctic maps. This allows you to implement, for example, the AlternateArcticArt functionality used on the Navy SEAL, but for all types and all..." current
- 10:2110:21, 19 December 2024 diff hist +396 N PlayerAutoRepel Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Rules(md).ini}} |values={{Values|bool}} |default=no |types={{categ|CombatDamage}} |ares=yes |aresflag=yes }} Whether human players will consider civilian units attacking allied objects as enemy when auto-acquiring targets. This makes units nearby help protect against an offender. Otherwise, only the attacked unit retaliates. ==See Also== *AutoRepel" current
- 10:2110:21, 19 December 2024 diff hist +399 N AutoRepel Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Rules(md).ini}} |values={{Values|bool}} |default=no |types={{categ|CombatDamage}} |ares=yes |aresflag=yes }} Whether AI players will consider civilian units attacking allied objects as enemy when auto-acquiring targets. This makes units nearby help protect against an offender. Otherwise, only the attacked unit retaliates. ==See Also== *PlayerAutoRepel" current
- 10:1910:19, 19 December 2024 diff hist +311 N CivilianEnemy Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Rules(md).ini}} |values={{Values|bool}} |default=no |types={{categ|TechnoTypes}} |ares=yes |aresflag=yes }} Whether this unit is considered an enemy when auto-acquiring a target. Enabling this prevents a unit of this type to be considered neutral in multiplayer matches." current
18 December 2024
- 15:5415:54, 18 December 2024 diff hist +209 m DrawFlat No edit summary current
17 December 2024
- 12:4712:47, 17 December 2024 diff hist +120 m ROT No edit summary current
- 10:1610:16, 17 December 2024 diff hist +143 m PhysicalSize No edit summary current
- 10:0910:09, 17 December 2024 diff hist +184 m VoiceUndeploy No edit summary current
- 10:0810:08, 17 December 2024 diff hist +52 m VoiceDeploy No edit summary current
- 10:0710:07, 17 December 2024 diff hist +121 m VoiceDeploy No edit summary
16 December 2024
- 16:3916:39, 16 December 2024 diff hist +173 m RateUp No edit summary current
- 16:3916:39, 16 December 2024 diff hist +178 m RateDown No edit summary current
15 December 2024
- 15:1115:11, 15 December 2024 diff hist +300 m Invisible No edit summary current
- 14:5114:51, 15 December 2024 diff hist +167 m AG No edit summary current
- 12:2812:28, 15 December 2024 diff hist +147 m VoiceSelectDeactivated No edit summary current
14 December 2024
- 16:0716:07, 14 December 2024 diff hist +72 m IdleRate No edit summary current
- 15:5615:56, 14 December 2024 diff hist +171 m DefaultMirageDisguises No edit summary current
9 December 2024
- 16:2216:22, 9 December 2024 diff hist +549 m C4 No edit summary current