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WallTower: Difference between revisions
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{{ | {{Flag | ||
For Allied AI base building and targeting purposes this defines the structure to be used as a defensive structure which forms part of a wall and hence can be built within one. Must be a valid structure name from the [BuildingTypes]list and be defined as all structures are. | |name={{PAGENAME}} | ||
|files={{Categ|ini=rules}} | |||
|values={{Values|string|BuildingTypes}} | |||
|types={{Categ|BuildingTypes}} | |||
|default=none | |||
|ts=yes | |||
|fs=yes | |||
|hp=yes | |||
|ra2=yes | |||
|yr=yes | |||
}} | |||
For Allied AI base building and targeting purposes this defines the structure to be used as a defensive structure which forms part of a wall and hence can be built within one. Must be a valid structure name from the [[BuildingTypes]] list and be defined as all structures are. |
Latest revision as of 12:36, 8 December 2024
Flag: | WallTower |
File(s): | rules(md).ini |
Values: | Strings: Normal text. (Limited to: BuildingTypes) |
Default: | none |
Applicable to: | BuildingTypes |
For Allied AI base building and targeting purposes this defines the structure to be used as a defensive structure which forms part of a wall and hence can be built within one. Must be a valid structure name from the BuildingTypes list and be defined as all structures are.