CloseEnough: Difference between revisions
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{{ | {{Flag | ||
|name={{PAGENAME}} | |||
|files={{Categ|Rules(md).ini}} | |||
|values={{Values|integer}} | |||
|default=0 | |||
|types={{categ|General}} | |||
|ts=yes | |||
|fs=yes | |||
|hp=yes | |||
|ra2=yes | |||
|yr=yes | |||
}} | |||
If an AI controlled unit is trying to get a location which is blocked, it will abort movement when it gets this close (in cells) to that intended destination. This stops the AI hanging up and trying to move units into blocked cells. | If an AI controlled unit is trying to get a location which is blocked, it will abort movement when it gets this close (in cells) to that intended destination. This stops the AI hanging up and trying to move units into blocked cells. |