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CloseEnough
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Flag: | CloseEnough |
File(s): | rules(md).ini |
Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of The Guide. |
If an AI controlled unit is trying to get a location which is blocked, it will abort movement when it gets this close (in cells) to that intended destination. This stops the AI hanging up and trying to move units into blocked cells.