FreeRadar: Difference between revisions

Testid123 (talk | contribs)
mNo edit summary
Testid123 (talk | contribs)
mNo edit summary
Line 5: Line 5:
|default=no
|default=no
|types={{categ|Basic}}
|types={{categ|Basic}}
|ts=yes
|fs=yes
|hp=yes
|ra2=yes
|ra2=yes
|yr=yes
|yr=yes
}}
}}
Determines whether or not the player(s) get a radar at the start of the mission, regardless of whether or not they have a structure present with {{f|Radar|yes|link}} set (usually the Radar itself). Note that this radar will be activated when the game starts, however it is still disabled as usual by low-power situations and infiltration by any [[InfantryTypes]] with {{f|Agent|yes|link}} set. This can be set to ''' 'yes' ''' or ''' 'no' '''.
Determines whether or not the player(s) get a radar at the start of the mission, regardless of whether or not they have a structure present with {{f|Radar|yes|link}} set (usually the Radar itself). Note that this radar will be activated when the game starts, however it is still disabled as usual by low-power situations and infiltration by any [[InfantryTypes]] with {{f|Agent|yes|link}} set. This can be set to ''' 'yes' ''' or ''' 'no' '''.