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This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge.
For further information, please read Inclusion of The Guide.
Determines whether or not the player(s) get a radar at the start of the mission, regardless of whether or not they have a structure present with Radar=yes set (usually the Radar itself). Note that this radar will be activated when the game starts, however it is still disabled as usual by low-power situations and infiltration by any InfantryType with Agent=yes set. This can be set to 'yes' or 'no'.