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NoSpawnAlt

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Revision as of 09:43, 3 November 2008 by Marshall (talk | contribs) (Filename correction and minor touch-ups)
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Flag: NoSpawnAlt
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: 0
Applicable to: VehicleTypes


If Template:TTL is set on this VehicleType then the vehicle will use a different image when it runs out of spawns. Examples include the Dreadnought, Destroyer, and V3 Rocket Launcher. The image is internally stored in the same memory buffer as the turret so a unit cannot have both a turret and an alternate image. The Template:TTL filename is derived from the normal Template:TTL by suffixing it with WO ("without"). For example, the Destroyer (DEST.vxl) has an alternate image of DESTWO.vxl. Template:TTL only works on voxel-based units.

This will cause an Internal Error if set on a vehicle that does not have the ability to spawn objects.