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Category:Rules(md).ini Flags
From ModEnc
This category is intended as a reference to all tags usable in rules(md).ini.
Pages in category "Rules(md).ini Flags"
The following 200 pages are in this category, out of 1,882 total.
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- AACombat
- AALimit
- AARate
- AARatio
- Accelerates
- Acceleration
- AccelerationFactor
- Action
- ActivateSound
- AddPlanningModeCommandSound
- Adjacent
- AffectsAllies
- AG
- Agent
- AIAlternateProductionCreditCutoff
- AIAutoDeployFrameDelay
- AIBasePlanningSide
- AIBaseSpacing
- AIBuildCounts
- AIBuildsWalls
- AIBuildThis
- AICaptureLowMoney
- AICaptureLowMoneyMark
- AICaptureLowPower
- AICaptureNormal
- AICaptureWounded
- AICaptureWoundedMark
- AIDefendAgainst
- AIDifficulty
- AIExtraCounts
- AIExtraRefineries
- AIForcePredictionFudge
- AIGenerals
- AIHateDelays
- AIIonCannonAPCValue
- AIIonCannonBaseDefenseValue
- AIIonCannonConYardValue
- AIIonCannonEngineerValue
- AIIonCannonHarvesterValue
- AIIonCannonHelipadValue
- AIIonCannonMCVValue
- AIIonCannonPlugValue
- AIIonCannonPowerValue
- AIIonCannonTechCenterValue
- AIIonCannonTempleValue
- AIIonCannonThiefValue
- AIIonCannonWarFactoryValue
- AIMinorSuperReadyPercent
- AINavalYardAdjacency
- AIPickWallDefensePercent
- AIPlayers
- Airburst
- AirburstWeapon
- AircraftCostBonus
- AircraftFogReveal
- AIRestrictReplaceTime
- AirportBound
- AirRangeBonus
- Airspeed
- Airstrike
- AirstrikeAbortSound
- AirstrikeAttackVoice
- AirstrikeRechargeTime
- AirstrikeTeam
- AirstrikeTeamType
- AirstripLimit
- AirstripRatio
- AISafeDistance
- AISlaveMinerNumber
- AISuperDefenseDistance
- AISuperDefenseFrames
- AISuperDefenseProbability
- AITargetingType
- AITriggerFailureWeightDelta
- AITriggerSuccessWeightDelta
- AITriggerTrackRecordCoefficient
- AIUseTurbineUpgradeProbability
- AlliedBaseDefenseCounts
- AlliedBaseDefenses
- AlliedCrew
- AlliedSurvivorDivisor
- AlliedWallTransparency
- Allies
- AlliesAllowed
- AllowedToStartInMultiplayer
- AllowFind
- AllowModeToggle
- AllowPage
- AllowParallelAIQueues
- AllowShroudedSubteranneanMoves
- AllowVRAMSidebar
- AllyChangeAllowed
- AllyReveal
- AlphaImage
- AlternateArcticArt
- AltImage
- Ambient
- AmbientChangeRate
- AmbientChangeStep
- AmbientDamage
- AmbientSound
- Ammo
- AmmoCrateDamage
- Amphibious
- Anim
- AnimationProbability
- AnimationRate
- AnimToInfantry
- AntiAirValue
- AntiArmorValue
- AntiInfantryValue
- ApproachTargetResetMultiplier
- Arcing
- AreaFire
- Arm
- Armor
- ArmorAircraftMult
- ArmorBuildingsMult
- ArmorDefensesMult
- ArmorInfantryMult
- ArmorUnitsMult
- Armory
- Artillary
- AscentSpeed
- AssaultAnim
- Assaulter
- AtmosphereEntry
- AtomDamage
- AttachedParticleSystem
- AttachedSystem
- Attack
- AttackCursorOnDisguise
- AttackCursorOnFriendlies
- AttackDelay
- AttackFriendlies
- AttackingAircraftSightRange
- AttackInterval
- AutocreateTime
- AutoCrush
- AutoScroll
- AuxBuilding
- AuxSound1
- AuxSound2
B
- BailOut
- BallisticScatter
- BalloonHover
- BalloonHoverAcceleration
- BalloonHoverBob
- BalloonHoverBoost
- BalloonHoverBrake
- BalloonHoverDampen
- BalloonHoverHeight
- BarracksLimit
- BarracksRatio
- BarrelAnimIsVoxel
- BarrelCompressFrames
- BarrelDebris
- BarrelExplode
- BarrelHoldFrames
- BarrelParticle
- BarrelRecoverFrames
- BarrelStartPitch
- BarrelTravel
- BaseBias
- BaseDefenseDelay
- BaseNormal
- Bases
- BaseSizeAdd
- BaseUnderAttackSound
- BaseUnit
- Baud
- BeginMovie
- Behind
- BerserkColor
- BerserkFriendly
- BerzerkAllowed
- Bib
- BlendedFog
- BlockagePathDelay
- Blue
- Bombable
- BombAttachSound
- BombDisarm
- BombParachute
- BombSight
- BombTickingSound
- BounceAnim
- BounceSound
- Bouncy
- Bounty
- BountyAnim
- BountyCostMult
- BridgeDestruction
- BridgeExplosions
- BridgeRepairHut
- BridgeStrength
- Brief
- Bright
- BuildAA
- BuildBarracks