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MapType: Difference between revisions

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Nighthawk200 (talk | contribs)
You said I should rewrite any DZ-pages I edited, so I may as well do this before I forget
 
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{{DeeZireInclusion}}<br />
{{Flag
|name={{PAGENAME}}
|files=RandMap.sed
|values=integer
|ra2=yes
|yr=yes
|rp=yes
|types=Random Map Files only
}}
Holds a number representing the overall 'type' of terrain the map has;-<br />
Holds a number representing the overall 'type' of terrain the map has;-<br />
0 - Archipelago{{fnl|1}}<br />
1 - Continent<br />
1 - Continent<br />
2 - Inland<br />
2 - Inland<br />
3 - Mountainous<br />
3 - Mountainous<br />
4 - Team Continents
4 - Team Continents
<br>
<br>
<br>
<b>Footnote:</b>
{{fn|1|This is re-enabled in the RMG in the Rock Patch, but can still be used as a valid MapType in an un-RPed YR.}}

Latest revision as of 13:31, 3 March 2007

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: MapType
File(s): RandMap.sed
Values: integer
Applicable to: Random Map Files only


Holds a number representing the overall 'type' of terrain the map has;-
0 - Archipelago1
1 - Continent
2 - Inland
3 - Mountainous
4 - Team Continents


Footnote:

1 This is re-enabled in the RMG in the Rock Patch, but can still be used as a valid MapType in an un-RPed YR.