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Difference between revisions of "Template:MindActions"
From ModEnc
Nighthawk200 (talk | contribs) m (Now it's displayed.) |
Nighthawk200 (talk | contribs) m (Ok, so I broke it...) |
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<noinclude> | <noinclude> | ||
Displays the following table:</noinclude> | Displays the following table:</noinclude> | ||
− | { | + | {| align="center" cellpadding="4" class="table_descrowdesccol" |
+ | !Mission | ||
+ | !What happens | ||
+ | |- | ||
+ | |Add to Capturer's Team | ||
+ | |The unit is recruited into the TeamType of the capturing unit, and carries out its associated ScriptType. | ||
+ | |- | ||
+ | |Send to Grinder | ||
+ | |The unit is sent to a Grinder structure and destroyed. Only works if the computer actually <i>has</i> a Grinder. | ||
+ | |- | ||
+ | |Send to Bio Reactor | ||
+ | |The unit is sent to a Bio Reactor and is put in to generate power. Only works for InfantryTypes, and only if a Bio Reactor structure is present. | ||
+ | |- | ||
+ | |Send to Hunt | ||
+ | |If in doubt, the AI will just tell the unit to charge at the enemy and attack. | ||
+ | |} | ||
<noinclude>Used for AIMindControl tags. Edit this template to apply changes to all four pages.</noinclude> | <noinclude>Used for AIMindControl tags. Edit this template to apply changes to all four pages.</noinclude> |
Revision as of 19:41, 14 June 2008
Displays the following table:
Mission | What happens |
---|---|
Add to Capturer's Team | The unit is recruited into the TeamType of the capturing unit, and carries out its associated ScriptType. |
Send to Grinder | The unit is sent to a Grinder structure and destroyed. Only works if the computer actually has a Grinder. |
Send to Bio Reactor | The unit is sent to a Bio Reactor and is put in to generate power. Only works for InfantryTypes, and only if a Bio Reactor structure is present. |
Send to Hunt | If in doubt, the AI will just tell the unit to charge at the enemy and attack. |
Used for AIMindControl tags. Edit this template to apply changes to all four pages.