Talk:Ammo: Difference between revisions
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Just keep the link-killing down, okay? That's the only part that's really going on my nerves. | Just keep the link-killing down, okay? That's the only part that's really going on my nerves. | ||
:[[User:Renegade|Renegade]] 06:32, 27 Apr 2005 (CDT) | :[[User:Renegade|Renegade]] 06:32, 27 Apr 2005 (CDT) | ||
== Re: Revision as of 22:22, 23 January 2012 == | |||
Unlimited ammo (value of -1) is the default value. Are you quite sure that an aircraft can have unlimited ammo and still work properly? This contradicts both common sense and what was written previously. Someone please verify this. —[[User:Vinifera7|Vinifera7]] 20:29, 25 January 2012 (CET) | |||
::Declaring unlimited ammo (-1) causes the cursor not to change to the enter/docking cursor if the aircraft is selected and the cursor is over a docking structure. However, the aircraft will still return to its docking structure on its own after completing an assignment. --[[User:NewMillennium|NewMillennium]] 18:37, 28 January 2012 (CET) |
Latest revision as of 17:37, 28 January 2012
To Chpatrick:
The links at the bottom of this article are necessary because the linked-to flags have not been explained in detail here. Just their position in the grand picture of ammo and reloading was explained. And the fact that you didn't see that suggests that your modding-abilities are by far not as advanced as you seem to think.
In addition, I find it pretty ridiculous to edit an article just to edit out links you might find redudant. They are in a list at the bottom. It's not like they make the article unreadable. You could have just ignored them. (Not to mention that it's better to have a second set than none.)
I appreciate your contribution to this project, but I am increasingly annoyed by your policy of just editing out links you don't like. I agree some made-to-links phrases in articles are unnecessary, but in this case, you're just being ridiculous. If you can't contribute anything to this article, leave it alone. Go here instead and start writing something. That'd be much more helpful.
- Renegade 17:31, 26 Apr 2005 (CDT)
I shall not go against your revert of course, but, for a bad excuse, it was late and I am an idiot lately, sorry. For actually contributing, I rewrote the projectile page earlier, and shall now cease making edits like this one. Again, sorry.
Yes, of course you contribute. I value your input, and I hope one day more people are as active as you. Sorry if it sounded different. It's just that, if you write a page like this from scratch, for hours, and a few hours later somebody comes by and simply cuts a part for an illogical reason, you tend to get a little aggressive...:)
Just keep the link-killing down, okay? That's the only part that's really going on my nerves.
- Renegade 06:32, 27 Apr 2005 (CDT)
Re: Revision as of 22:22, 23 January 2012
Unlimited ammo (value of -1) is the default value. Are you quite sure that an aircraft can have unlimited ammo and still work properly? This contradicts both common sense and what was written previously. Someone please verify this. —Vinifera7 20:29, 25 January 2012 (CET)
- Declaring unlimited ammo (-1) causes the cursor not to change to the enter/docking cursor if the aircraft is selected and the cursor is over a docking structure. However, the aircraft will still return to its docking structure on its own after completing an assignment. --NewMillennium 18:37, 28 January 2012 (CET)