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Engine: Difference between revisions
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m Reverted edit of 85.255.113.157, changed back to last version by Renegade |
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In terms of modding, the engine refers to the core program and rules that the game obeys. Rules such as the method by which the display is rendered to the display, how ingame physics are modeled and the code for handling art assets. All the low level stuff is handled by the game engine. | In terms of modding, the engine refers to the core program and rules that the game obeys. Rules such as the method by which the display is rendered to the display, how ingame physics are modeled and the code for handling art assets. All the low level stuff is handled by the game engine. | ||
[[Category:Miscellaneous]] | |||
[[Category:General_Editing_Information]] |
Latest revision as of 06:12, 16 January 2006
In terms of modding, the engine refers to the core program and rules that the game obeys. Rules such as the method by which the display is rendered to the display, how ingame physics are modeled and the code for handling art assets. All the low level stuff is handled by the game engine.