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Winged: Difference between revisions

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Starkku (talk | contribs)
De-deezirefied. Not a flag you can set so shouldn't have a flag template either.
 
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{{DeeZireInclusion}}<br />
A special-case value for unit [[SpeedType]] that defaults to 100% speed across all different terrain types and can't be overridden in terrain type settings. For example, defining Winged=80% under [Clear] wouldn't do anything. This is the default SpeedType of all flying units, such as AircraftTypes and certain vehicles.
Determines the percentage of the units Speed= that it will move at when moving over this land type if the unit has SpeedType=Winged. Should apply only to aircraft whose Locomotor= CLSID defaults to his anyway, but note that this is not included in RULES.INI as land should not affect aircraft - their Speed= defaults to 100% across all land types because they move above the land type, not on or over it.

Latest revision as of 10:24, 17 October 2012

A special-case value for unit SpeedType that defaults to 100% speed across all different terrain types and can't be overridden in terrain type settings. For example, defining Winged=80% under [Clear] wouldn't do anything. This is the default SpeedType of all flying units, such as AircraftTypes and certain vehicles.