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FreeLoad: Difference between revisions

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m Replacing Template:TTL with Template:F.
 
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{{Obsolete}}
{{Obsolete}}


If set, the game will unload the image each time the anim is done playing. Without {{TTL|DemandLoad|yes}}, the image will not be reloaded for the later instances of the anim.
If set, the game will unload the image each time the anim is done playing. Without {{f|DemandLoad|yes|link}}, the image will not be reloaded for the later instances of the anim.


== In {{ra2}} and {{yr}} ==
== In {{ra2}} and {{yr}} ==
Has no effect - not loaded from the ini files.
Has no effect - not loaded from the ini files.

Latest revision as of 08:00, 27 November 2009

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: FreeLoad
File(s): art(md).ini
Values: boolean
Default: no
Applicable to: Animations


Logic related to FreeLoad, as a whole or in part, is obsolete in Red Alert 2 and/or Yuri's Revenge.

If set, the game will unload the image each time the anim is done playing. Without DemandLoad=yes, the image will not be reloaded for the later instances of the anim.

In Red Alert 2 and Yuri's Revenge

Has no effect - not loaded from the ini files.