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Adding A Spy Plane: Difference between revisions

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Anyway,firstly you will have to edit your droppod tags,and make them like the following;  
Anyway,firstly you will have to edit your droppod tags,and make them like the following;  


DropPodInfantryMinimum=1   
DropPodInfantryMinimum=1   
DropPodInfantryMaximum=1   
DropPodInfantryMaximum=1   
DropPodWeapon=none   
DropPodWeapon=none   
AtmosphereEntry=SPYPAS ---add this to your animation list  
AtmosphereEntry=SPYPAS ---add this to your animation list  
DropPod=INVISO6 ---add this to your animation list  
DropPod=INVISO6 ---add this to your animation list  


Also  
Also  




InfantryExplode=none make sure that tag is none  
InfantryExplode=none make sure that tag is none  




Then move onto your E1 and E2 infantry;  
Then move onto your E1 and E2 infantry;  


; rifle soldier  
; rifle soldier  
[E1]  
[E1]  
Name=Light Infantry  
Name=Light Infantry  
Category=Soldier  
Category=Soldier  
Primary=none
Primary=none
Prerequisite=BARRACKS  
Prerequisite=BARRACKS  
Strength=0.01  
Strength=0.01  
Pip=green  
Pip=green  
Armor=none  
Armor=none  
TechLevel=-1  
TechLevel=-1  
Sight=0  
Sight=0  
Speed=5  
Speed=5  
Owner=none  
Owner=none  
Cost=0
Cost=0
Points=0  
Points=0  
VoiceSelect=15-I000,15-I004,15-I012,15-I048  
VoiceSelect=15-I000,15-I004,15-I012,15-I048  
VoiceMove=15-I018,15-I024,15-I044  
VoiceMove=15-I018,15-I024,15-I044  
VoiceAttack=15-I044,15-I050,15-I044,15-I046  
VoiceAttack=15-I044,15-I050,15-I044,15-I046  
VoiceFeedback=15-I058,15-I064  
VoiceFeedback=15-I058,15-I064  
VoiceDie=none  
VoiceDie=none  
Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1}  
Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1}  
PhysicalSize=1  
PhysicalSize=1  
MovementZone=Infantry  
MovementZone=Infantry  
ThreatPosed=10 ; This value MUST be 0 for all building addons  
ThreatPosed=10 ; This value MUST be 0 for all building addons  
Elite=M1Carbine  
Elite=M1Carbine  
EliteAbilities=SCATTER  
EliteAbilities=SCATTER  
ImmuneToVeins=yes  
ImmuneToVeins=yes  
Insignificant=no  
Insignificant=no


[E2]  
[E2]  
Name=Disc Thrower  
Name=Disc Thrower  
Category=Soldier  
Category=Soldier  
Primary=none
Primary=none
Prerequisite=GAPILE   
Prerequisite=GAPILE   
Strength=0.1  
Strength=0.1  
Armor=none  
Armor=none  
TechLevel=-1  
TechLevel=-1  
Pip=green  
Pip=green  
Sight=0  
Sight=0  
Speed=4  
Speed=4  
Owner=none  
Owner=none  
Cost=200  
Cost=200  
Points=0  
Points=0  
VoiceSelect=15-I000,15-I004,15-I012,15-I048  
VoiceSelect=15-I000,15-I004,15-I012,15-I048  
VoiceMove=15-I018,15-I024,15-I044  
VoiceMove=15-I018,15-I024,15-I044  
VoiceAttack=15-I044,15-I050,15-I044,15-I046  
VoiceAttack=15-I044,15-I050,15-I044,15-I046  
VoiceFeedback=15-I058,15-I064  
VoiceFeedback=15-I058,15-I064  
VoiceDie=none  
VoiceDie=none  
Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1}  
Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1}  
PhysicalSize=1  
PhysicalSize=1  
MovementZone=InfantryDestroyer  
MovementZone=InfantryDestroyer  
ThreatPosed=15 ; This value MUST be 0 for all building addons  
ThreatPosed=15 ; This value MUST be 0 for all building addons  
EliteAbilities=SCATTER  
EliteAbilities=SCATTER  
ImmuneToVeins=yes  
ImmuneToVeins=yes  
Insignificant=yes  
Insignificant=yes  


Make this warhead  
Make this warhead  


[AP6]  
[AP6]  
Spread=7  
Spread=7  
Wall=no  
Wall=no  
Wood=no  
Wood=no  
Verses=100%,0%,0%,0%,0%  
Verses=100%,0%,0%,0%,0%  
Conventional=yes  
Conventional=yes  
AnimList=Inviso6  
AnimList=Inviso6  
ProneDamage=50%  
ProneDamage=50%  
InfDeath=3  
InfDeath=3  


Now add this to your art.ini  
Now add this to your art.ini  


[SPYPAS]  
[SPYPAS]  
Normalized=yes  
Normalized=yes  
Translucent=no  
Translucent=no  
Rate=450  
Rate=450  


[INVISO6]  
[INVISO6]  
Normalized=yes  
Normalized=yes  
Translucent=yes  
Translucent=yes  
Report=none  
Report=none  
UseNormalLight=yes  
UseNormalLight=yes  
Rate=900  
Rate=900  
Crater=no  
Crater=no  
Scorch=no  
Scorch=no  
Damage=7  
Damage=7  
Warhead=AP6  
Warhead=AP6  
InfDeath=0  
InfDeath=0  


Now in the following pack below,you will find the animations needed and the animations that will replace some of the  
Now in the following pack below,you will find the animations needed and the animations that will replace some of the  

Revision as of 14:36, 3 September 2005

Making a spy plane Super Weapon ****

Ok here is a tutorial on making a spy plane superweapon.Before we continue here are the down sides. You must replace your droppods. You must replace an animation of an infantry on fire. E1 and E2 infantry will be sacrificed. (you can just make another pair)

You will need a to make replace some animations and add your own.I have included a pack of the animations you will need which can be downloaded at the end of the tutorial

Anyway,firstly you will have to edit your droppod tags,and make them like the following;

DropPodInfantryMinimum=1   
DropPodInfantryMaximum=1   
DropPodWeapon=none   
AtmosphereEntry=SPYPAS ---add this to your animation list 
DropPod=INVISO6 ---add this to your animation list 

Also


InfantryExplode=none make sure that tag is none 


Then move onto your E1 and E2 infantry;

; rifle soldier 
[E1] 
Name=Light Infantry 
Category=Soldier 
Primary=none
Prerequisite=BARRACKS 
Strength=0.01 
Pip=green 
Armor=none 
TechLevel=-1 
Sight=0 
Speed=5 
Owner=none 
Cost=0
Points=0 
VoiceSelect=15-I000,15-I004,15-I012,15-I048 
VoiceMove=15-I018,15-I024,15-I044 
VoiceAttack=15-I044,15-I050,15-I044,15-I046 
VoiceFeedback=15-I058,15-I064 
VoiceDie=none 
Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} 
PhysicalSize=1 
MovementZone=Infantry 
ThreatPosed=10 ; This value MUST be 0 for all building addons 
Elite=M1Carbine 
EliteAbilities=SCATTER 
ImmuneToVeins=yes 
Insignificant=no
[E2] 
Name=Disc Thrower 
Category=Soldier 
Primary=none
Prerequisite=GAPILE  
Strength=0.1 
Armor=none 
TechLevel=-1 
Pip=green 
Sight=0 
Speed=4 
Owner=none 
Cost=200 
Points=0 
VoiceSelect=15-I000,15-I004,15-I012,15-I048 
VoiceMove=15-I018,15-I024,15-I044 
VoiceAttack=15-I044,15-I050,15-I044,15-I046 
VoiceFeedback=15-I058,15-I064 
VoiceDie=none 
Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} 
PhysicalSize=1 
MovementZone=InfantryDestroyer 
ThreatPosed=15 ; This value MUST be 0 for all building addons 
EliteAbilities=SCATTER 
ImmuneToVeins=yes 
Insignificant=yes 

Make this warhead

[AP6] 
Spread=7 
Wall=no 
Wood=no 
Verses=100%,0%,0%,0%,0% 
Conventional=yes 
AnimList=Inviso6 
ProneDamage=50% 
InfDeath=3 

Now add this to your art.ini

[SPYPAS] 
Normalized=yes 
Translucent=no 
Rate=450 
[INVISO6] 
Normalized=yes 
Translucent=yes 
Report=none 
UseNormalLight=yes 
Rate=900 
Crater=no 
Scorch=no 
Damage=7 
Warhead=AP6 
InfDeath=0 

Now in the following pack below,you will find the animations needed and the animations that will replace some of the current ones in TS.

Current Bugs. When you use your spy plane the eva will say unit lost.If you wish to stop that then you must give the DropPod SW a charging and voice.Also in the package below are 2 voices for your spyplane.

Remember the voices have to be in speech01 and 02 people

Enjoy spying on people.

Spy plane tools