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Difference between revisions of "PowersUnit"

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(Updated with DCoder's info.)
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{{DeeZireInclusion}}<br />
+
{{flag
Specifies the unit that this BuildingType powers. At least one of these structures must be present or else the specified units deactivate.<br />
+
|name={{PAGENAME}}
 +
|files=rulesmd.ini
 +
|values={{values|strings|VehicleType IDs}}
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|types=[[BuildingTypes]]
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|yr=yes
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|rp=yes}}<br />
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Specifies the unit that this BuildingType powers. At least one of these structures must be present or else the specified units deactivate. This can only accept one unit, any more causes errors.<br />
 
(Yuri's Revenge Only)
 
(Yuri's Revenge Only)

Revision as of 20:19, 22 February 2008

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: PowersUnit
File(s): rulesmd.ini
Values: Strings: Normal text. (Limited to: VehicleType IDs)
Applicable to: BuildingTypes



Specifies the unit that this BuildingType powers. At least one of these structures must be present or else the specified units deactivate. This can only accept one unit, any more causes errors.

(Yuri's Revenge Only)