Reserved Mix Files: Difference between revisions
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A mix file is said to be reserved when it is used by the editing community to provide some cross mod addon that any modder can utilise. These may range from patches and bug fixes to asset packs that enhance the user experience. If you are a modder who is close to releasing their mod to the world and are considering how to package it, you need to be aware of this list so you avoid conflicting with any community addon that may be used by the end user. Most reserved mix files at the moment are for Yuri's Revenge. | A mix file is said to be reserved when it is used by the editing community to provide some cross mod addon that any modder can utilise. These may range from patches and bug fixes to asset packs that enhance the user experience. If you are a modder who is close to releasing their mod to the world and are considering how to package it, you need to be aware of this list so you avoid conflicting with any community addon that may be used by the end user. Most reserved mix files at the moment are for Yuri's Revenge. | ||
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== expandmd01.mix == | == expandmd01.mix == | ||
This is the only additional mix file provided by EA and is provided as part of the official v1.001 patch. It contains several art assets to change the Yuri Multi-Player score screen and a selection confirm dialog box, updates to the new urban oil derrick, altered versions of several maps and updated rulesmd.ini and soundmd.ini files. | This is the only additional mix file provided by EA and is provided as part of the official v1.001 patch. It contains several art assets to change the Yuri Multi-Player score screen and a selection confirm dialog box, updates to the new urban oil derrick, altered versions of several maps and updated rulesmd.ini and soundmd.ini files. | ||
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== expandmd98.mix == | == expandmd98.mix == | ||
98 is the default number used by [[XCC Mod Creator]] to append to generated mod mixes. As such, the vast majority of mods using Mod Creator/Launcher use 98 as their .mix number. It is not nessesary to avoid using it, but it will be removed by any [[XML]] launched mods. | |||
Additional mix files may well be added to this list at a later date as community projects are developed or suitable existing projects become classified as community projects. Where your mod uses expandmd##.mix files, it is recommended that you avoid using the 01-10 range to future proof compatibility of your mod with future community projects and updates. | Additional mix files may well be added to this list at a later date as community projects are developed or suitable existing projects become classified as community projects. Where your mod uses expandmd##.mix files, it is recommended that you avoid using the 01-10 range to future proof compatibility of your mod with future community projects and updates. | ||
[[Category:General Editing Information]] | [[Category:General Editing Information]] |
Revision as of 10:22, 29 June 2006
A mix file is said to be reserved when it is used by the editing community to provide some cross mod addon that any modder can utilise. These may range from patches and bug fixes to asset packs that enhance the user experience. If you are a modder who is close to releasing their mod to the world and are considering how to package it, you need to be aware of this list so you avoid conflicting with any community addon that may be used by the end user. Most reserved mix files at the moment are for Yuri's Revenge.
expandmd01.mix
This is the only additional mix file provided by EA and is provided as part of the official v1.001 patch. It contains several art assets to change the Yuri Multi-Player score screen and a selection confirm dialog box, updates to the new urban oil derrick, altered versions of several maps and updated rulesmd.ini and soundmd.ini files.
expandmd02.mix
This mix file is reserved for the mooted unofficial v1.002 patch project. It would contain art assets correcting known flaws or inconsistencies for game artwork and updated .ini files correcting other known graphical flaws and game bugs.
expand06.mix
This is reserved for the Terrain Expansion and contains the updated theatre.ini files that control the tiles used to construct maps. It also contains the vast number of additional tiles provided to support a wide range of additional terrain features in most of Red Alert 2 theatres.
expandmd06.mix
This is reserved for the Terrain Expansion and contains the updated theatre.ini files that control the tiles used to construct maps. It also contains the vast number of additional tiles provided to support a wide range of additional terrain features in most of Yuri's Revenge theatres.
expandmd98.mix
98 is the default number used by XCC Mod Creator to append to generated mod mixes. As such, the vast majority of mods using Mod Creator/Launcher use 98 as their .mix number. It is not nessesary to avoid using it, but it will be removed by any XML launched mods.
Additional mix files may well be added to this list at a later date as community projects are developed or suitable existing projects become classified as community projects. Where your mod uses expandmd##.mix files, it is recommended that you avoid using the 01-10 range to future proof compatibility of your mod with future community projects and updates.