ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

Allied: Difference between revisions

From ModEnc
Jump to navigation Jump to search
m Cross-categories, wee
Nighthawk200 (talk | contribs)
m Template updated
Line 1: Line 1:
{{flag|name=Allied|files=eva(md).ini|values=String|special=None|default=None|types=EVA sound sections|games=RA2/YR}}
{{flag|name=Allied|files=eva(md).ini|values=String|default=None|types=EVA sound sections|ra2=yes|yr=yes|rp=yes}}
This flag specifies the audio file's name from audio(md).mix to use if it's EVA sound overlay is triggered while you are playing an Allied country.
This flag specifies the audio file's name from audio(md).mix to use if it's EVA sound overlay is triggered while you are playing an Allied country.



Revision as of 17:48, 23 February 2007

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Allied
File(s): eva(md).ini
Values: String
Default: None
Applicable to: EVA sound sections


This flag specifies the audio file's name from audio(md).mix to use if it's EVA sound overlay is triggered while you are playing an Allied country.

Example

[EVA_NuclearSiloDetected]
Text=Warning: Nuclear Silo detected.
Russian=csof001
Allied=ceva001
Yuri=cyur001
Type= QUEUE
Priority=IMPORTANT

would play ceva001.wav from audiomd.mix if you were playing as an Ally, and a Nuclear Silo was detected.


See also Russian and Yuri.