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PipScale: Difference between revisions
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Specifies the type of "pips" used on this object. It can be set to Passengers, Ammo, MindControl or Power. A value of Tiberium is only applicable on BuildingTypes which have Refinery=yes or Weeder=yes set or VehicleTypes which have Harvester=yes or Weeder=yes set, though it can only be set on BuildingTypes in TS/FS, as the silo logic was removed from RA2/YR. In Yuri's Revenge, this can also be set to MindControl (for multiple mind control units such as the Mastermind). | Specifies the type of "pips" used on this object. It can be set to Passengers, Ammo, MindControl or Power. A value of Tiberium is only applicable on BuildingTypes which have Refinery=yes or Weeder=yes set or VehicleTypes which have Harvester=yes or Weeder=yes set, though it can only be set on BuildingTypes in TS/FS, as the silo logic was removed from RA2/YR. In Yuri's Revenge, this can also be set to MindControl (for multiple mind control units such as the Mastermind). | ||
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Revision as of 16:52, 20 April 2007
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Flag: | PipScale |
File(s): | rules(md).ini |
Values: | Passengers, Ammo, Power, Tiberium, MindControl |
Default: | null |
Value | TS/FS | RA2 | YR |
---|---|---|---|
Passengers | Yes | Yes | Yes |
Ammo | Yes | Yes | Yes |
Power | Yes | No | No |
Tiberium | Yes | Only on harvesters | Only on harvesters |
MindControl | No | No | Yes |
Specifies the type of "pips" used on this object. It can be set to Passengers, Ammo, MindControl or Power. A value of Tiberium is only applicable on BuildingTypes which have Refinery=yes or Weeder=yes set or VehicleTypes which have Harvester=yes or Weeder=yes set, though it can only be set on BuildingTypes in TS/FS, as the silo logic was removed from RA2/YR. In Yuri's Revenge, this can also be set to MindControl (for multiple mind control units such as the Mastermind).