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ICBM: Difference between revisions

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Nighthawk200 (talk | contribs)
Updated with DCoder's info.
 
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{{DeeZireInclusion}}<br />
{{Flag
Player gets one time Super Weapon, charged and ready to fire. The Super Weapon given is always the first from the [SuperWeaponTypes] list.
|name={{PAGENAME}}
|files=rulesmd.ini
|values=Crate Parameters
|types=[[Powerups|[Powerups]]]
|ts=yes
|fs=yes
|ets=yes
|ra2=yes
|yr=yes
|rp=yes
}}<br />
Player gets one time Super Weapon, charged and ready to fire. The Super Weapon given is always the first from the [[SuperWeaponTypes|[SuperWeaponTypes]]] list with [[Type|Type=Nuke]].

Latest revision as of 18:59, 22 February 2008

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: ICBM
File(s): rulesmd.ini
Values: Crate Parameters
Applicable to: [Powerups]



Player gets one time Super Weapon, charged and ready to fire. The Super Weapon given is always the first from the [SuperWeaponTypes] list with Type=Nuke.