ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
Talk:Teleporter: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
Nighthawk200 (talk | contribs) No edit summary |
||
Line 1: | Line 1: | ||
Does this logic work? I remember Chrono-Shifting a Battle Fortress full of SEALs and them not dying (unlike RA1). Or does it not take passangers into account? | Does this logic work? I remember Chrono-Shifting a Battle Fortress full of SEALs and them not dying (unlike RA1). Or does it not take passangers into account? | ||
::No, passengers survive the shift unharmed. ''//[[User:DCoder|DCoder]] 04:18, 31 August 2009 (UTC)'' | ::No, passengers survive the shift unharmed. ''//[[User:DCoder|DCoder]] 04:18, 31 August 2009 (UTC)'' | ||
:::It's only in RA1 where the passengers get killed by the jump. ~ [[User:Nighthawk200|Nighthawk]] 12:15, 31 August 2009 (UTC) ~ |
Latest revision as of 12:15, 31 August 2009
Does this logic work? I remember Chrono-Shifting a Battle Fortress full of SEALs and them not dying (unlike RA1). Or does it not take passangers into account?