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TiberiumTransmogrify: Difference between revisions
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Nighthawk200 (talk | contribs) m Reverted edits by 92.135.14.201 (Talk) to last revision by DCoder |
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{{ | {{Flag | ||
|name={{PAGENAME}} | |||
|files={{Categ|Scenarios}} | |||
|types={{Categ|Basic}} | |||
|values={{Values|integer}} | |||
|default=<undefined> | |||
|ts=yes | |||
|fs=yes | |||
|ra2=yes | |||
|yr=yes | |||
|tsobsolete=yes | |||
}} | |||
Possibly meant to be the chance infantry units dying of Tiberium causes 'transmogrify' into small Visceroids. This tag is read, but never used anywhere. | |||
== See also == | |||
* [[SmallVisceroid]] | |||
* [[TiberiumDeathToVisceroid]] |
Revision as of 20:41, 5 April 2015
Flag: | TiberiumTransmogrify |
File(s): | Scenarios |
Values: | Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767. |
Default: | <undefined> |
Applicable to: | Basic |
Logic related to TiberiumTransmogrify, as a whole or in part, is obsolete in Tiberian Sun, Red Alert 2 and/or Yuri's Revenge. |
Possibly meant to be the chance infantry units dying of Tiberium causes 'transmogrify' into small Visceroids. This tag is read, but never used anywhere.