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Allied: Difference between revisions
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m filename slipped through |
Updated header-info and respective changes |
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{{flag|name=Allied|values=String|special=None|default=None|games=RA2/YR}} | {{flag|name=Allied|files=eva(md).ini|values=String|special=None|default=None|types=EVA sound sections|games=RA2/YR}} | ||
This | This flag specifies the audio file's name from audio(md).mix to use if it's EVA sound overlay is triggered while you are playing an Allied country. | ||
===Example=== | ===Example=== |
Revision as of 13:30, 31 May 2005
Flag: | Allied |
File(s): | eva(md).ini |
Values: | String |
Special Values: | None |
Default: | None |
Applicable to: | EVA sound sections |
This flag specifies the audio file's name from audio(md).mix to use if it's EVA sound overlay is triggered while you are playing an Allied country.
Example
[EVA_NuclearSiloDetected]
Text=Warning: Nuclear Silo detected.
Russian=csof001
Allied=ceva001
Yuri=cyur001
Type= QUEUE
Priority=IMPORTANT
would play ceva001.wav from audiomd.mix if you were playing as an Ally, and a Nuclear Silo was detected.