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Talk:Bunkers

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Revision as of 13:20, 14 May 2005 by DCoder (talk | contribs)
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Its fixable with custom AI, there is a script tag which tells them to garrison instead of destroy and there is also a seperate tag for battle bunkers, this is YR only ;) - Allied General

Ehh.. I'm talking about civilian buildings right next to the MCV, like in the Arena (2-4) map. Have you played it? The AI blows them apart at start, trying to clear the area for base building. It does not wait for aimd.ini to think of doing that. -- DCoder