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Talk:Armor Multipliers

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Revision as of 08:10, 11 September 2006 by Vinifera7 (talk | contribs)
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Rollback 05:31, September 11, 2006

Sorry, but your "corrections" were largely nonsensical, or just plain wrong.
"the tank can withstand 16 hits before being destroyed" for example, is just bullshit - 16 × 66 = 1056. If the tank has taken 16 hits, it's dead. Period. And my revision made that quite clear. The other edits were mostly unnecessary word-replacements and paragraph-shifting, list reformating and moving-the-calculations-to-parenthesis. None of that seemed to actually make the page clearer to me. (Warning: Understatement)
The note at the top was a nice idea, but it gets outweighed by your "redecoration" of the rest...
Renegade (SysOp) 06:43, 11 September 2006 (CEST)

I thought my revisions made the page easier to read, but whatever.. you da boss, man. I know how Armor Multipliers work, so why should I care? Honestly. Vinifera7 10:10, 11 September 2006 (CEST)