ActiveAnimFourPowered

Revision as of 05:38, 2 January 2025 by DeathFish (talk | contribs) (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Art(md).ini}} |values={{Values|boolean}} |default=yes |types=BuildingTypes |ts=yes |fs=yes |hp=yes |ra2=yes |yr=yes |ares=yes }} Determines whether or not the ActiveAnimFour and ActiveAnimFourDamaged of this building should play their animations instead of freezing them in the event that the building is both underpowered and has Powered=yes set in rules.ini. ==See Also== *ActiveAnimFour *A...")
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Flag: ActiveAnimFourPowered
File(s): Art(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: yes
Applicable to: BuildingTypes


Determines whether or not the ActiveAnimFour and ActiveAnimFourDamaged of this building should play their animations instead of freezing them in the event that the building is both underpowered and has Powered=yes set in rules.ini.

See Also