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29 August 2026
- 23:0123:01, 29 August 2026 diff hist +107 IdleActionFrequency Rewrite current
- 19:4819:48, 29 August 2026 diff hist +198 Rocker In {{ts}}, this is hardcoded to be limited to ±45°, unlike in {{ra2}} and {{yr}} where it can rotate 180° to let the back kiss the ground (and then explode). current
25 August 2026
- 15:0215:02, 25 August 2026 diff hist +298 DefaultToGuardArea No edit summary current
23 August 2026
- 07:1907:19, 23 August 2026 diff hist +67 Shadow Through reverse engineering of 0x468090, it is confirmed that the shadow of Bullet uses the current frame index of the body and darkens it as the pattern; there is no concept of a "shadow frame". current
22 August 2026
- 19:1319:13, 22 August 2026 diff hist +515 HoverAttack Rewrite this page based on reverse engineering analysis of 0x4D4DD0, 0x4D51E8, 0x51AA40, etc. current
- 17:1417:14, 22 August 2026 diff hist +422 Range/On Weapons →On Weapons: Explain why a unit, when attacking a target outside its range, will move one extra cell closer even after the range condition has already been met. current
- 16:5516:55, 22 August 2026 diff hist +368 CanRecalcApproachTarget Supplement current
- 16:3416:34, 22 August 2026 diff hist +81 ApproachTargetResetMultiplier There is a further processing of the range value at 0x4D56F2 current
- 15:3115:31, 22 August 2026 diff hist +316 CanApproachTarget Correct the wording after conducting more reverse engineering current
- 14:2114:21, 22 August 2026 diff hist +1,568 ApproachTargetResetMultiplier Rewrite
- 14:0214:02, 22 August 2026 diff hist −1 CanRecalcApproachTarget fix template
- 14:0014:00, 22 August 2026 diff hist +1,473 CanRecalcApproachTarget Rewrite
- 12:3712:37, 22 August 2026 diff hist −2 CanApproachTarget At least this string does not appear in the main program of TS2.03, so I think "ts=yes" is wrong.
- 12:1712:17, 22 August 2026 diff hist +1,805 CanApproachTarget Rewrite
13 August 2026
- 07:5907:59, 13 August 2026 diff hist +791 Range/On Weapons →On Weapons: Updated the explanation of special values and GuardRange default behavior
31 July 2026
- 01:5601:56, 31 July 2026 diff hist +627 N Damage.Deployed Created page with "{{Flag |name=Damage.Deployed |files={{Categ|ini=rules}} |types={{Categ|Warheads}} |values={{values|signed integers}} |extver=<i>0.1</i>. |ares=yes |aresflag=yes }} A multiplier applied to {{f|Damage|link}} if the InfantryType receiving it is currently deployed. == Notes == this is not the same as the existing {{f|ProneDamage||link}} flag; deployed units are not considered to be prone. In the documentation of version 0.2 and earlier, this flag was misspelled as {{f..." current
- 01:5001:50, 31 July 2026 diff hist +29 N Deployed.Damage Redirected page to Damage.Deployed current Tag: New redirect
26 July 2026
- 10:4510:45, 26 July 2026 diff hist +1,425 PoseDir Supplement current
24 July 2026
- 15:5615:56, 24 July 2026 diff hist +117 Damage if you want to actively repair air targets, you need to set AttackFriendlies=yes on the firer current
21 July 2026
- 20:3420:34, 21 July 2026 diff hist +31 m MindControlRingOffset add default value current
- 20:3020:30, 21 July 2026 diff hist +403 MindControlRingOffset Dedeezirified completed
- 19:1619:16, 21 July 2026 diff hist +90 LeptonMindControlOffset Dedeezirified completed current
20 July 2026
- 15:1115:11, 20 July 2026 diff hist +875 MissileSpawn Control Supplement current
- 14:4114:41, 20 July 2026 diff hist +239 MissileSpawn The previously recorded Phobos bug has been fixed current
16 July 2026
- 16:3316:33, 16 July 2026 diff hist +1 m MissileSpawn Control →Spawn Interval: MissileSpawnDelay 9→10
- 16:3116:31, 16 July 2026 diff hist +223 MissileSpawn →Notes: MissileSpawnDelay 9→10: 0x6B73A8 does modify the delay of SpawnTimer to 9, but since 0x6B7260 sets the delay of UpdateTimer to 10, the actual delay is clamped to 10.
15 July 2026
- 18:1918:19, 15 July 2026 diff hist +135 FireWhileMoving Now supporting passengers current
13 July 2026
- 17:4817:48, 13 July 2026 diff hist +771 Paradrops Supplement current
1 July 2026
- 09:3809:38, 1 July 2026 diff hist +705 N FireProne Created page with "__NOTOC__ = On InfantryTypes= {{Flag |files={{Categ|ini=art}} |values={{Values|int}} |types={{Categ|InfantryTypes}} |ts=yes |fs=yes |hp=yes |ra2=yes |yr=yes |ares=yes }} Specifies the number of frames to delay the weapon firing within the {{f|FireProne}} frames of the sequence. == See Also == * {{f|SecondaryProne|link}} = In Sequence= {{Flag |files={{Categ|ini=art}} |values={{Values|intlist}} |types={{Categ|InfantrySequences}} |ts=yes |fs=yes |hp=yes |ra2=yes..." current
- 09:3209:32, 1 July 2026 diff hist +39 FireUp link to FireProne current
- 09:3109:31, 1 July 2026 diff hist +644 SecondaryProne Removed redirect to Sequence current Tag: Removed redirect
- 09:2809:28, 1 July 2026 diff hist +973 m SecondaryFire Supplement and fix categ (I saw that Testid123 created many pages for Sequence flags and used internal links, so I previously mistakenly thought that they did not have a dedicated category). current
- 09:1909:19, 1 July 2026 diff hist −71 FireUp No edit summary
- 09:1309:13, 1 July 2026 diff hist +218 N Talk:FireUp I cannot understand Testid123's unclear expression, so I'll move it here for now. current
- 09:0609:06, 1 July 2026 diff hist +4 m SecondaryFire Additional description: Originally this page only had Sequence info, but this flag itself is also a valid ini key on InfantryArt, so the redirect was removed and rewritten as two paragraphs.
- 09:0409:04, 1 July 2026 diff hist +339 SecondaryFire Removed redirect to Sequence Tag: Removed redirect
- 05:5505:55, 1 July 2026 diff hist +22 N SecondaryProne Redirected page to Sequence Tag: New redirect
- 05:5505:55, 1 July 2026 diff hist −225 SecondaryFire Redirected page to Sequence Tag: New redirect
30 June 2026
- 03:0903:09, 30 June 2026 diff hist +500 MissileSpawn Control Enable Missile.RaiseRate via Missile.Cruise.
28 June 2026
- 13:1513:15, 28 June 2026 diff hist +775 Bunker Foundation=3x3 is already supported current
27 June 2026
- 14:2314:23, 27 June 2026 diff hist +148 SecondSpawnOffset Phobos once broke this flag, during DevBuild#33~DevBuild#48 (inclusive) current
- 07:5007:50, 27 June 2026 diff hist −272 m CanBeach Undo revision 24372 by Testid123 (talk) current Tag: Undo
23 June 2026
- 09:0709:07, 23 June 2026 diff hist +771 Locomotor Update custom item information current
- 09:0009:00, 23 June 2026 diff hist +379 Carryall customized landing animation current
- 08:5808:58, 23 June 2026 diff hist +864 IsDropship customized landing animatino & nowobbles. current
- 08:4908:49, 23 June 2026 diff hist +39 m Convert.Deploy Add InfantryTypes to `types=` current
15 June 2026
- 10:4810:48, 15 June 2026 diff hist +1,133 Tiled Rewrite current
- 10:3110:31, 15 June 2026 diff hist +151 N File:IonCannonBeam.png In {{ts}}, the Ion Cannon beam animation {{s|IONBEAM}} that uses the {{f|Tiled|yes|link}} feature. current
7 June 2026
- 14:5914:59, 7 June 2026 diff hist +564 User:DeathFish/RandomWeights Tutorial references & footnotes current
- 14:5614:56, 7 June 2026 diff hist +214 User:DeathFish/RandomWeights Tutorial fix ini block