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User contributions for DeathFish
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26 July 2026
- 10:4510:45, 26 July 2026 diff hist +1,425 PoseDir Supplement current
24 July 2026
- 15:5615:56, 24 July 2026 diff hist +117 Damage if you want to actively repair air targets, you need to set AttackFriendlies=yes on the firer current
21 July 2026
- 20:3420:34, 21 July 2026 diff hist +31 m MindControlRingOffset add default value current
- 20:3020:30, 21 July 2026 diff hist +403 MindControlRingOffset Dedeezirified completed
- 19:1619:16, 21 July 2026 diff hist +90 LeptonMindControlOffset Dedeezirified completed current
20 July 2026
- 15:1115:11, 20 July 2026 diff hist +875 MissileSpawn Control Supplement current
- 14:4114:41, 20 July 2026 diff hist +239 MissileSpawn The previously recorded Phobos bug has been fixed current
16 July 2026
- 16:3316:33, 16 July 2026 diff hist +1 m MissileSpawn Control →Spawn Interval: MissileSpawnDelay 9→10
- 16:3116:31, 16 July 2026 diff hist +223 MissileSpawn →Notes: MissileSpawnDelay 9→10: 0x6B73A8 does modify the delay of SpawnTimer to 9, but since 0x6B7260 sets the delay of UpdateTimer to 10, the actual delay is clamped to 10.
15 July 2026
- 18:1918:19, 15 July 2026 diff hist +135 FireWhileMoving Now supporting passengers current
13 July 2026
- 17:4817:48, 13 July 2026 diff hist +771 Paradrops Supplement current
1 July 2026
- 09:3809:38, 1 July 2026 diff hist +705 N FireProne Created page with "__NOTOC__ = On InfantryTypes= {{Flag |files={{Categ|ini=art}} |values={{Values|int}} |types={{Categ|InfantryTypes}} |ts=yes |fs=yes |hp=yes |ra2=yes |yr=yes |ares=yes }} Specifies the number of frames to delay the weapon firing within the {{f|FireProne}} frames of the sequence. == See Also == * {{f|SecondaryProne|link}} = In Sequence= {{Flag |files={{Categ|ini=art}} |values={{Values|intlist}} |types={{Categ|InfantrySequences}} |ts=yes |fs=yes |hp=yes |ra2=yes..." current
- 09:3209:32, 1 July 2026 diff hist +39 FireUp link to FireProne current
- 09:3109:31, 1 July 2026 diff hist +644 SecondaryProne Removed redirect to Sequence current Tag: Removed redirect
- 09:2809:28, 1 July 2026 diff hist +973 m SecondaryFire Supplement and fix categ (I saw that Testid123 created many pages for Sequence flags and used internal links, so I previously mistakenly thought that they did not have a dedicated category). current
- 09:1909:19, 1 July 2026 diff hist −71 FireUp No edit summary
- 09:1309:13, 1 July 2026 diff hist +218 N Talk:FireUp I cannot understand Testid123's unclear expression, so I'll move it here for now. current
- 09:0609:06, 1 July 2026 diff hist +4 m SecondaryFire Additional description: Originally this page only had Sequence info, but this flag itself is also a valid ini key on InfantryArt, so the redirect was removed and rewritten as two paragraphs.
- 09:0409:04, 1 July 2026 diff hist +339 SecondaryFire Removed redirect to Sequence Tag: Removed redirect
- 05:5505:55, 1 July 2026 diff hist +22 N SecondaryProne Redirected page to Sequence Tag: New redirect
- 05:5505:55, 1 July 2026 diff hist −225 SecondaryFire Redirected page to Sequence Tag: New redirect
30 June 2026
- 03:0903:09, 30 June 2026 diff hist +500 MissileSpawn Control Enable Missile.RaiseRate via Missile.Cruise.
28 June 2026
- 13:1513:15, 28 June 2026 diff hist +775 Bunker Foundation=3x3 is already supported current
27 June 2026
- 14:2314:23, 27 June 2026 diff hist +148 SecondSpawnOffset Phobos once broke this flag, during DevBuild#33~DevBuild#48 (inclusive) current
- 07:5007:50, 27 June 2026 diff hist −272 m CanBeach Undo revision 24372 by Testid123 (talk) current Tag: Undo
23 June 2026
- 09:0709:07, 23 June 2026 diff hist +771 Locomotor Update custom item information current
- 09:0009:00, 23 June 2026 diff hist +379 Carryall customized landing animation current
- 08:5808:58, 23 June 2026 diff hist +864 IsDropship customized landing animatino & nowobbles. current
- 08:4908:49, 23 June 2026 diff hist +39 m Convert.Deploy Add InfantryTypes to `types=` current
15 June 2026
- 10:4810:48, 15 June 2026 diff hist +1,133 Tiled Rewrite current
- 10:3110:31, 15 June 2026 diff hist +151 N File:IonCannonBeam.png In {{ts}}, the Ion Cannon beam animation {{s|IONBEAM}} that uses the {{f|Tiled|yes|link}} feature. current
7 June 2026
- 14:5914:59, 7 June 2026 diff hist +564 User:DeathFish/RandomWeights Tutorial references & footnotes current
- 14:5614:56, 7 June 2026 diff hist +214 User:DeathFish/RandomWeights Tutorial fix ini block
- 14:5314:53, 7 June 2026 diff hist +1,482 User:DeathFish/RandomWeights Tutorial Extended usage
- 14:5114:51, 7 June 2026 diff hist +4,900 N User:DeathFish/RandomWeights Tutorial Created page with "== Functional statements == * <code>RollChances</code> * <code>RandomWeightsN</code> == Common misconceptions == === What probability does <code>RollChances</code> represent? === <code>RollChances</code> is the probability that a single weighted selection attempt will be executed at all, '''not''' the probability that a selected element will be used after being picked. * Many people confuse it with <code>ExtraWarheads.DetonationChances</code>, which is the probabili..."
6 June 2026
- 14:3414:34, 6 June 2026 diff hist +500 Convert.Deploy Infantry class objects are already supported.
31 May 2026
- 05:1905:19, 31 May 2026 diff hist −221 SubjectToElevation I merge current Tag: New redirect
- 05:1805:18, 31 May 2026 diff hist −7 SubjectToElevation Revert Testid123's changes to the default value and mark the reverse function address under YR1.001. current
- 05:1605:16, 31 May 2026 diff hist +18 SubjectToWalls Revert Testid123's changes to the default value and mark the reverse function address under YR1.001. current
- 05:1305:13, 31 May 2026 diff hist +27 SubjectToCliffs Revert Testid123's changes to the default value and mark the reverse function address under YR1.001. current
30 May 2026
- 07:5907:59, 30 May 2026 diff hist +722 DrainWeapon Rewrite current
26 May 2026
- 07:3907:39, 26 May 2026 diff hist +884 Burst Interaction with kick passengers current
22 May 2026
- 15:2615:26, 22 May 2026 diff hist +750 N Talk:CSF File Format →How to understand the design of "Number of string pairs": new section current
20 May 2026
- 04:3904:39, 20 May 2026 diff hist +210 ShrapnelWeapon →Notes current
19 May 2026
- 14:1214:12, 19 May 2026 diff hist +200 LaserDuration int8 current
18 May 2026
- 12:1412:14, 18 May 2026 diff hist +330 DiskLaser Supplement - FLH inform current
17 May 2026
- 10:1910:19, 17 May 2026 diff hist +111 DiskLaser →{{Bugs}}: Range=-2 bug
- 04:5704:57, 17 May 2026 diff hist +19 PreventAttackMove →MYTH: QMove is a Mission enum left over from Red Alert, and has no effect in later games. current
16 May 2026
- 05:5205:52, 16 May 2026 diff hist +562 SW.NegBuildings Support upgrade buildings; new NegTechnos list current
- 05:5205:52, 16 May 2026 diff hist +562 SW.AuxBuildings Support upgrade buildings; new AuxTechnos list current