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- ;EVA.doc: :{{ini|eva}}5 KB (710 words) - 10:31, 7 December 2009
- ...(see [[The Prerequisite System]] for details). This causes that players [[EVA]] to announce that they have "new construction options". The code for this dialog event is stored in [[eva(md).ini]] in the section <tt>[EVA_NewConstructionOptions]</tt>4 KB (649 words) - 18:08, 3 June 2012
- ! colspan="2" style="text-align: center;" | EVA events <br><small>only for human players</small>3 KB (446 words) - 10:42, 27 November 2009
- ...ag being entered). Cell tags are attached to cells and are used to trigger events and thus fire actions when that cell is entered by a unit (or any unit from ...he number of the sound to be played from the [DialogList] in the [[Eva.ini|EVA.INI]] (note that you should consider this list as being numbered from 0 ins39 KB (6,281 words) - 22:44, 4 February 2024