ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
AirDeathStartSounds
Jump to navigation
Jump to search
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
Flag: | AirDeathStartSounds |
File(s): | Art(md).ini |
Values: | Integers with a space followed by Strings (names of Sounds) |
Default: | none |
Applicable to: | Sequence |
Sound to play when InfantryTypes uses the sequence AirDeathStart and can be any sound as defined in the SOUND.INI file.
Usage example:
[InfantrySequence]
AirDeathStartSounds=1 Sound
[!]The number likely refers to the rate at which the audio will be played. The less it is, the more continuous sound it makes.