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ButtonList
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Flag: | ButtonList |
File(s): | ui(md).ini |
Values: | AttackMove, AutoDeploy, Beacon, Cheer, Deploy, Guard, PlanningMode, Stop, Team01, Team02, Team03, TypeSelect |
Special Values: | x |
Applicable to: | AdvancedCommandBar, MultiplayerAdvancedCommandBar |
ButtonList= is the only flag used in ui(md).ini, and, in turn, is only used in it. It can be used in ui(md)'s two only sections, AdvancedCommandBar and MultiplayerAdvancedCommandBar, and controls, as the sections' names suggest, what buttons appear in the Advanced Command Bar in both single and Multiplayer. Legal values for it are:
Value | What does the Button do? | Hotkey |
---|---|---|
AttackMove | The unit selected will fire upon enemy objects whilst moving towards it's destination. | [Ctrl]+[Shift]+Left Click |
AutoDeploy | Marked "Currently unsupported."; if it worked, the unit would auto-deploy when necessary. | None |
Beacon | Used for placing beacons in Multiplayer; can be added to the Single Player list, but, even if it works, is pretty useless there. | B |
Cheer | All of your units cheer. | C |
Deploy | Orders the unit to deploy itself. | D |
Guard | Orders the unit to guard the area. | G |
PlanningMode | Turns the Waypoint Planning Mode on and off (other than with the hotkey, which you have to hold during the planning). | Z |
Stop | Orders the unit to stop. | S |
Team01 | Selects Team 1. | 1 |
Team02 | Selects Team 2. | 2 |
Team03 | Selects Team 3. | 3 |
TypeSelect | Selects all units of the same type on the screen (or globally, if hit two times). | T |
In addition, "x" is possible as a value. It leaves that space on the Command Bar empty. This is useful to seperate certain groups of buttons from each other.